This Kid Asked Shigeru Miyamoto Some Seriously Probing Questions

I’d wager that Shigeru Miyamoto, behind that perennial goofy grin, must be pretty sick of answering the same old questions from journalists. That’s precisely why this interview by Time For Kids reporter Yusuf Halabi is so charmingly refreshing. If you’ve ever wanted to know which of his characters Miyamoto would most like to be, then this is the interview for you.

(For the record, his answer was Super Mario.)

But there’s some genuinely insightful stuff here and some good questions. It almost feels as though Miyamoto let his guard down a bit. He talks about his start in the games industry, the pressure he faced whilst creating the original Donkey Kong and reveals his favourite Zelda game. The answer to that one may surprise you.

I also liked the way he talked about Nintendo’s first move into the 3D games with the N64.

“When we started creating the hardware and games for the Nintendo 64, we were transitioning from 2D games to 3D worlds,” he said. “This was the first time people were using 3D technology in an interactive way. There was nobody to tell us how to create these types of 3D games. We were essentially creating our own rules of how 3D games should be designed. It was very exciting and fun for us. These rules and designs lead to many patents. While others may have found it difficult and challenging with the new technology and game designs, I had fun.”

It’s a really entertaining interview.

Get to Know Shigeru Miyamoto [Time For Kids]


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