I spent this past week playing what is currently the best-selling game in the world: the Japan only 3DS game Tomodachi Collection: New Life. After scouring the internet for Miis to populate the game, I spent my first three hours with the game in a state of nostalgic, yet amused, bafflement. My extra hours with the game have done little to change my original opinion: it is a crazy random game designed from the bottom up to take as much of your time as possible.
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Good — Wild, Crazy And Random
And the more Miis you import, the more they want to pair off and become friends — or even lovers and make children. If their first meeting goes well, you may even be treated to a scene of your stalking them on their first date.
But neither the news nor dating scenes compare with the complete insanity of the Miis’ dreams. Sometimes you enter a psuedo-mini-game. In one such, about 10 of my Miis were hiding under a cup; when I lifted it, they scampered to hide under a different one.
Other times, you are treated to a bizarre use of the 3DS’s camera. Once when a Mii was eating breakfast (in a dream), the curtains opened to reveal a live feed from the 3DS camera of me looking in at him. It was a random, silly, and somewhat creepy moment.
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Good — Always Something To Do
In other words, I never felt like I was running out of things to do.
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Mixed — Made For The Long Haul
Of course, this means that if you, like me, would rather sit down and power through a game in long chunks, there is much of the game you may miss. Moreover, there is enough repetition in quests and mini-games that things do feel more than a bit boring when played in long stretches.
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Bad — What’s The Point?
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Final Thoughts
Tomodachi Collection: New Life was released on April 18, 2013, for the 3DS in Japan. There is currently no word on an international release.

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