A Bestiary Of Japanese FPS Player Types

A Bestiary Of Japanese FPS Player Types

Anyone who has played a first-person shooter online has encountered one of “those” players; the prepubescent brat who will kill them and then mock their corpse in some manner, the lone mute killing machine who will wordlessly charge through the map, efficiently slaughtering anything that gets in their way. Japanese FPS gamers have their own categories of feared, despised and loved types of players, and have collected detailed descriptions on several of them on 2ch in an unofficial “FPS Gamer Dictionary”

The original thread is far too long (and filled with pointless posts) so Japanese blogging sites have collected the relevant posts into streamlined articles.

The major categories have been translated for your enjoyment below:

Classification: The Infantile Rage Machine (buchigire chirudoren)

Gamer skill: ★☆☆☆☆

Teamwork: ★☆☆☆☆

Growth Potential: ★★☆☆☆

Entertainment Value: ★★★★★

Pack Mentality: ★★★★☆

Manners/Social Aptitude: ☆☆☆☆☆

Description: Upon losing, unable to cope with the fact that reality does not reflect their youthful overconfidence, these creatures will often repeatedly spout what few derogatory terms they have in their limited vocabulary. It is a mistake to take their words to heart, as it is simply a defence mechanism to protect their baseless pride.

They are the best players to use when trying to provoke mid-to-high level players and will generally be the most entertaining spectacle of any given match.

Generally travelling in packs of classmates or other real life friends, they will sometimes trigger a massive rage resonance phenomenon among themselves, causing them to backstab each other.

Every loss will result in a barrage of insults and excuses of how a certain tactic, weapon, or tool is cheap. Your options are to attempt to argue them into submission or continue using said tactics/weapons/tools until they are driven into a frothing madness. Their reactions make it entertaining either way.

In Combat: Being young, their hand-eye coordination and adaptability should be high, but their pride and inability to calmly analyse and respond to superior opponents and high level players make them slow learners.

Age-wise they are generally new to the FPS genre, and very few are actually good at playing.

They are quick to hold a grudge, and will use this as an excuse when they are killed, despite their team’s resulting overall performance.

After losing for several rounds, they will often make some sort of real-life excuse and leave. (It’s actually kind of cute)

Classification: The Swanky (koumanchiki)

Gamer skill: ★★☆☆☆

Teamwork: ★★★☆☆

Growth Potential: ★★☆☆☆

Entertainment Value: ★☆☆☆☆

Pack Mentality: ★★★☆☆

Manners/Social Aptitude: ★☆☆☆☆

Description: FPS gamers with a certain level of experience can often evolve into these creatures. Now that they are better at analysing a battle than an Infantile Rage Machine, and are able to admit an opposing team’s superiority, they will turn their pent up frustrations upon their own teammates.

They will talk big, but do not actually possess the skills to turn the tide of combat to their favour.

Losing firefights and perpetual dying is blamed on teammates.

Coming from a young teenager, their words would almost be cute, but listening to the petulant finger-pointing of a grown man serves only to lower a team’s morale.

While being competitive is the nature of a gamer, their toxic tenacity can spill over beyond games into their daily lives, twisting their personality.

Skilled Swankies can sometimes evolve into Trollstorms.

In Combat: Despite their bravado, after the match is over, their score will generally be about average. However, they believe this is because they have been working to pave the way for a team victory rather than a personal victory, and that the players who scored better than them were off doing their own thing and not thinking about the team.

Their incessant chatter can be annoying, but this can make their tactics and requests easy to understand and giving them proper support can sometimes even help turn the flow of the match in their team’s favour.

Classification: The Trollstorm (aori arashi)

Gamer skill: ★★★★☆

Teamwork: ☆☆☆☆☆

Growth Potential: ☆☆☆☆☆

Entertainment Value: ☆☆☆☆☆

Pack Mentality: ★☆☆☆☆

Manners/Social Aptitude: ☆☆☆☆☆

Description: Not only will they troll you, but they’re actually competent at the game, making them an even greater annoyance.

One can only assume that either their personal life is extremely stressful, or they have a mental disability. Either way, they will reduce a match to sheer chaos with their trolling and combat skillz.

What the Hell would make someone into such a creature… It’s easy to imagine a stress-filled life, but their whirlwind of rudeness and online gaming prowess seem to work together to create a negative downward spiral.

The most striking difference between these creatures and Infantile Rage Machines or Swankies is that they are actually good players.

They will sometimes be accused of cheating, but they never cheat and their play-style is often surprisingly straight-forward, making their resulting high scores all the more infuriating.

When faced by high-level players or well organised teams that can actually beat them, they will usually leave the server with a laugh and a compliment dripping with obvious sarcasm.

Unless you’re morbidly fascinated by them, it’s usually better to just leave the server and seek greener pastures elsewhere.

In Combat: They’re good… They can often single-handedly determine the outcome of a match and their team will generally be the victors. However, it’s a hollow victory as their mere existence saps the morale from even their own teammates.

After they depart, the following matches are always more light-hearted — even for the losing team.

Classification: Colonel Norris aka The Ace (norisu taisa)

Gamer skill: ★★★★★

Teamwork: ★★★★☆

Growth Potential: ★☆☆☆☆

Entertainment Value: ★★★☆☆

Pack Mentality: ★★☆☆☆

Manners/Social Aptitude: ★★★★☆

Description: In real life, they are usually a long-playing gamer or an FPS addict, but their superior combat skills, honed by bitter experiences on countless battlefields is beyond description.

Their appearance as an ally in a tight situation will quickly turn a losing game to a miraculous victory. As an enemy, many of their foes have testified to hearing strange music in their ears when an Ace steps upon the battlefield.

They can often make quick work of whole hunting parties and ambushes set against them.

Some will work together with long-standing allies. Others wander from server to server as they please. There are varying types, so it is wise to keep this fact in mind when allying with one.

They tend to be good with manners and do not swear very much (as most FPS players should). Perhaps it’s their strength that makes them speak little and have a general dislike of bossy players.

Seeing them in action, a novice will have no idea what’s going on, but their tactical understanding and execution borders on God-like so watch closely and learn what you can from them.

In Combat: It is a Monster. It feeds on the blood of humans. It can be a powerful ally, but as an adversary, the voice chat will quickly devolve into cries of outrage and despair. Learn to depend on the psych-healing white magic spells, “Pinger” and “Lag-be-gone” while you observe and study the movements of this creature. You won’t regret it.

Ace’s can execute any command far more adeptly than the average player, but their situational understanding ability is such that it’s often better to simply let them do their own thing. Sometimes, if you are willing to take on the undesirable roles of healing, support, scouting, and decoy, they can evolve from a Monster to a God.

Classification: Lieutenant Burning aka The Veteran (baning taii)

Gamer skill: ★★★★☆

Teamwork: ★★★★★

Growth Potential: ★☆☆☆☆

Entertainment Value: ★★★★★

Pack Mentality: ★★☆☆☆

Manners/Social Aptitude: ★★★★★

Description: A rare find among long-playing FPS gamers. They will take novice players and newbies and, through voice chat, guide them like guardian angels.

They will offer accurate advice without malice or contempt, as compassionate players, able to see through the eyes of the less-experienced, making them far more appealing than your average veteran player.

In horde mode games, where timing and cooperation between teammates is key, they are an invaluable resource. While their individual playing skill is superb, they differ from The Ace in that they will actively support their teammates.

“Excuse me… I’m not sure what I’m supposed to do…”

“That’s why I’m here.”

Is the kind of conversation you can expect to have with a Veteran.

In Combat: In matches between small teams, they will usually bring about victory. If you should ever have the fortune to fight alongside a true Veteran, learn as much as you can.

They will support their teammates even in losing battles, making them bright beacons among their less-polite FPS gamer brethren.

After a match, never forget to thank them and wish them well.

Classification: The Blame Addict (gachuu)

Gamer skill: ★★☆☆☆

Teamwork: ★★☆☆☆

Growth Potential: ★☆☆☆☆

Entertainment Value: ★☆☆☆☆

Pack Mentality: ★★☆☆☆

Manners/Social Aptitude: ★★☆☆☆

Description: Most FPS players have encountered situations where an enemy has outsmarted them and where they may want to keep face by throwing out an excuse for their loss, but for a Blame Addict, this has become a way of life.

“The XX is overpowered”, “The XX is unbalanced” and likewise excuses may hold some water in games, but for a Blame Addict, the reason they can’t win always lies in something else besides themselves.

When hosting a server, they will often have a ridiculous amount of restrictions as a passive part of their excuse-making behaviour. They may even kick or ban people who they can’t beat under the very rules they set up.

Sometimes after losing they will send messages along the line of “I’m not mad at all… The only reason you beat me was because you had XX!”

Much like the Infantile Rage Machine, the Blame Addict has a pathological need to be a key member of any battle.

In Combat: Most of these specimens are of low level quality. Due to their nature, they can never become truly good players. Anyone who is seeking to actually become decent gamers should avoid their infectious behaviour like the plague.

Blame Addicts who learn to use special weapons and actually maintain a high score can be good at utilising secondary weapons, finding vantage points, and reading enemy movements and psychology.

It can be difficult, but try imitating their tactics. Even if you are killed, you can use that as a stepping stone to develop further counter tactics.

Classification: The Wolfpacker (urufupakka)

Gamer skill: ★★★☆☆

Teamwork: ★★☆☆☆

Growth Potential: ★★★☆☆

Entertainment Value: ★★☆☆☆

Pack Mentality: ★★★★☆

Manners/Social Aptitude: ★★★☆☆

Description: Wolfpackers travel in groups and form hunting parties (wolf packs) that prey on noobs.

They have an insatiable hunger for victory but are timid and easy to frighten.

Unlike clans composed of veterans and high-level players that rack up scores through actual skill, Wolfpackers will hop from server to server seeking large groups of noobs and weaker teams to prey on and earn kill points from.

Sometimes after switching teams, a competent player will join and take their place, resulting in the team the Wolfpacker switched to getting their asses handed to them.

Having a Wolfpacker switch sides is perhaps the lowest form of insult, so if one should switch sides against you, the best thing to do is to annihilate the enemy team at any cost. Not because the Wolfpacker switched sides before you could/should have, but because revenge is a dish best served cold.

In Combat: There’s always one in every class. They will constantly ghost a game looking for fertile hunting grounds and to determine which team is stronger.

FPS newbies may want to get their real friends or make friends online and create their own wolf packs. By sharing discoveries and experiences, one can gain skills and scores much more efficiently than playing alone.

Classification: The Joker (jo-ka-)

Gamer skill: ★★☆☆☆

Teamwork: ★★☆☆☆

Growth Potential: ★☆☆☆☆

Entertainment Value: ★★★★★

Pack Mentality: ★★★☆☆

Manners/Social Aptitude: ★★☆☆☆

Description: Every now and then you will encounter some foreign Joker who will turn your game into a humorous multi-cultural show. You will often find them on foreign servers. Most of them will be American.

On American servers, people will often trade insults like business cards. A light-hearted “Ah, sh*t. LOL. F**ker, you’re dead.” is commonplace.

It can be fun for all parties to respond to the Joker in the same manner, enjoying and learning slang and differences in cultural communication.

To those who escalate, a trolling “Go screw your mother” or “I don’t have time for a jack-off like you” response can be an adventure in international relations. (Note: Never be the one to initiate an insult match)

In Combat: Jokers are wanna-be assassins, but their play-style is neither cool nor clever, making them easy to manipulate. They are also easy to read, tending to attack straight on or repeatedly attempting to go straight to places where they previously died.

After spending a day on an American server, bathing in their rambunctious mentality and dynamic play-style, a Japanese server will probably feel tepid by comparison.

Playing on a foreign (especially an American) server is something every FPS player should experience at least once. You will be able to experience the cultural differences through the game.

Classification: The Stinky Potato (kusaimo)

Gamer skill: ☆☆☆☆☆

Teamwork: ☆☆☆☆☆

Growth Potential: ☆☆☆☆☆

Entertainment Value: ☆☆☆☆☆

Pack Mentality: ★★★☆☆

Manners/Social Aptitude: ★★★☆☆

Description: These crops can be found waiting to be harvested at the ends of maps and clustered around vital strongholds. They are similar but should not be considered the same as other root-sprouting players like effective ambushers and snipers.

They will lay down roots like grass, can be easily smoked out, are mostly harmless, are found in groups, and can easily be harvested.

They are often very sensitive about their kill/death ratio. While they will steadily gain levels, they do not approach the front lines and thus, have not developed any sort of actual gaming skill.

They usually show up on weekends and holidays and will gather in clusters, making them easy to dispose of.

They are practically allergic to dying in game or being targeted by an enemy, and do not so much “camp at focal points” as “hang around in corners blindly shooting at stuff.” To each their own game enjoyment, but in conquest missions or campaigns with multiple fronts or where the strength of the forward line is vital to the mission, they are hated by whatever team they are on.

In Combat: Threat level is minimal. In conquest missions, they will often lead to defeat. While they do not violate any etiquette rules, most FPS gamers would prefer if they would at least participate in some way by taking positions, covering flank, healing and supplying and other support activities.

Classification: The Ray Sefo (reisefo)

Gamer skill: ★★☆☆☆

Teamwork: ☆☆☆☆☆

Growth Potential: ★☆☆☆☆

Entertainment Value: ☆☆☆☆☆

Pack Mentality: ★★★☆☆

Manners/Social Aptitude: ☆☆☆☆☆

Description: If a match starts going sour or they are killed too many times, these creatures will become increasingly annoying — saying it’s all for fun and wandering around their home base randomly shooting or beginning to engage in destructive behaviour. They’re the type of gamer who would drive backwards in Mario Kart on purpose.

They probably would like other players to believe that they’re “not really trying to win” and “just having fun”, but their actions are so primitive as to go beyond “sore loser” to “just a moron.”

As a form of troll, it would be better for both sides if they would let someone else more motivated take their place.

Their childish actions serve no purpose but to make them act as a spy for the opposing side, plus they will rarely leave of their own accord, so it would be far more constructive for server administrators to kick such players.

In Combat: They’ve given up before they’ve even begun and otherwise serve no purpose but to act as a detriment to their own team.

Unlike its namesake, who would bear responsibility for his actions, this creature will only spread disaster among its teammates.

So, which one are you? While I would like to believe that I’m an Ace or a Veteran, I’m fairly certain I’m just your basic Wolfpacker.

【画像】FPSゲーマー辞典つくったったwwwwwwwww [キニ速]


  • I feel like stinky potatoes are the most common in BF3 these days. I have to climb over about 20 people to get out of deployment on metro sometimes.

  • Hahaha, this is hilarious. I’m closest to the Ace, but with lower entertainment value and growth potential. I also feel like this was written by Battlefield players.

  • hehe, I’m a cross between trollstorm and veteran. When I get in my groove I absolutely kill it, and I can’t help but to try and engage everyone on the server one way or another. Usually I’m a nice guy however every once in a while you’ll get the whinger somewhere, and I love to have fun with whingers.

  • Closest to me would be the Stinky Potato. But I do actively engage in a support role, just not good enough to be a leader – maybe I would be a ‘Mansiere’, for when your bro’s just want that extra support. Plenty of Wolf Packs on BF3, unfortunately.

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