Anthony Guebels works for Ubisoft as one of the artists responsible not necessarily for the creation of games, but for the marketing images used for games. He’s worked on all kinds of projects, from Far Cry 3 through the Assassin’s Creed series to Splinter Cell to the upcoming Watchdogs.
You’ve probably seen many of the images below on posters or advertisements; if you ever wondered who does pics like those, now you know.
You can see more of Anthony’s work at his CGHub page.
Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios.
Comments
6 responses to “Fine Art: The Art That Helped Sell Everything From Assassin’s Creed To Far Cry 3”
whoa…WHO is that magic lady with the book!? I must know!
Perhaps Elizabeth from BioShock Infinite? Kinda looks like her.
edit: on second thoughts… maybe not? Haha. Now I’m just as intrigued as you!
Well Ubisoft is the common theme here, so that should narrow it down…
Over on CG Hub he has that marked as a personal piece, so nothing game related.
I am dissapointed 🙁
So this guy is to blame for everybody automatically putting their finger on the trigger of a firearm when they pick one up, then?