An apparent leak of the cover of the next issue of Game Informer confirms one of the bigger pieces of news for this E3. As we’d reported last month, the next game from the people who made Call of Duty popular is an Xbox/Xbox-One console exclusive. This is a big deal.
The game, called Titanfall, is being developed by top ex-Infinity Ward people at the new Respawn Entertainment.
NeoGAF user Cartman 99 spotted the new issue on his Android device, grabbed the cover and started sharing info: “Xbox One and PC. With a 360 version being developed by someone else. Game uses cloud a bunch apparently.”
We didn’t know about the PC version, but the reliance on the cloud and the fact that a non-Respawn studio is doing the 360 version match with our April report. We’d heard the game will require an online connection.
According to Cartman86’s read of the issue, “Respawn will use the Xbox One’s cloud-computing services to make the game run beyond the hardware’s offline capabilities, utilizing the cloud for physics and AI calculations.” Last month, Microsoft touted the system’s optional cloud computing tech as a tool developers could use to make their games run better. Use of the cloud requires a persistent online connection. The Xbox 360 doesn’t support this kind of thing, as far as we know, so that version would lack that enhanced performance.
The game runs on Valve’s Source engine, a detail we also reported back in April. We’d been told it looks good but haven’t seen it ourselves.
So what’s the game about? Sci-fi multiplayer combat with agile, lethal mech suits. This is what we had last month:
The new game from Respawn is a futuristic multiplayer-centric online shooter, one of our sources says. The source describes the game as a battle of Davids and Goliaths. The Davids are heavily-armed foot soldiers. The Goliaths are the giant exosekeltons—Titans—that these soldiers can pilot. These Titans are big mech-style walkers that move with an agility not seen in games like Mechwarrior or Steel Battalions.
To keep the action balanced, game maps limit the number of Titans that can be used in a skirmish. Weapon loadouts for the foot soldiers are designed to ensure that the characters on foot can take out the Titans if need be. The source who described the game does not work at Respawn, but their description tracks with the long-reported desire by the former Infinity Ward team to make a sci-fi shooter.
We’ve reached out to Game Informer and publisher EA for more comment on the game and its expected presence at E3.
Comments
16 responses to “Leak: Modern Warfare Creator’s New Game, Titanfall, Is Xbox And PC Only”
Why’s Alyx Vance shooting Dog?
Haha, that was my exact thought as well!
Valve’s Source engine thats a bit long in the tooth isn’t it?Sure the Half Life games looked good but that was a long time ago and the Left For Dead and Portal series have never exactly been cutting edge.
That’s what I’m worried about. Source is very dated at this point, and not just graphically.
If this is true… is this going to be Windows 8 only?
Now THAT would suck.
Glad it’s coming to PC.
Me too, but the exclusivity deal MS has been putting together don’t fill me with confidence. Then again, they’ve licensed the Source Engine so I’m guessing a Steam release. I don’t think Valve would release a Windows 8 only title through Steam.
Time will tell hey? We don’t even know if the game is any good yet, but the exclusivity thing fairly much sucks. Not too many of us have the money to buy all the consoles and a gaming PC. And even then, who’s got the time to get value out of their machines?
If it wasn’t for my PS3’s blu-ray player and King of Fighters XIII it would never get used.
My PS3 is for the exclusives really. I play everything else on PC. I just love me some Uncharted is all.
It would suck, but this is probably the case. To enable cross platform capabilities between the consoles.
Hmm. Hope this is the newer version of Source mentioned recently – it’s getting a bit long in the tooth.
It absolutely has to be right? I would just assume it is as it’s a next-gen Xbone game, and also because apart from Valve games and Dear Esther, nobody important has really used the source engine in a while – they generally prefer to go with Unreal for an out of the box engine. I guess that source is the closest to what they were working with before… maybe? (In that both source and the CoD engine are derived from Quake…. no that’s too much of a stretch).
It has to be that the new Source engine offers some pretty cool features and that’s why they chose it. Even if they are using the old source engine, it’s very stable and scales well, and it can look really decent with the right assets. In the hands of a big, well funded team, I bet even old Source could look next gen with the right tweaks. But I’m hoping/expecting new Source.
I just looked at the image
OH MY GOD YES!!! YES!!!
I hope she’s the PC
Wow ok new game by the makers of Modern Warefare yawn no thanks what’s the big deal just another military shoot….
*reads multiplayer centric online shooter with giant fucking robots*
…ok Respawn, you have my attention now.
Hahaha. *Yawn*
They left Infinity Ward….to do THIS?!
Heads of IW – Leaves a massively successful company, takes several staff members with them to start up a new company, and then sign an exclusivity deal with MS. This is a backwards policy.
Respawn will fail faster than they spawned.
Wouldn’t count on it. This is the IW that made the decent CODs (Cod4 and MW2). After Activision stuffing them over big time and getting a massive pay out something like 80% of IW left with them and they have the reputation and the ability to make a decent new IP. On top of that rarely do you get a decent mech game (never been a fan of them personally) and they may just be able to pull it off.
If they make a fail game I will agree with you but until it gets revealed and launched I have decent expectations from this. At the very least it’s better than wasting their talent on a boring and bloated COD sequel.