Nvidia's Shield Slips To July One Day Before Launch

Remember last week, when Nvidia announced their Shield portable Android gaming system was launching tomorrow? Yeah, about that...

Citing a mechanical issue discovered during incredibly last-minute QA testing, the PC game-streaming Shield will now be dropping sometime next month. Here's Nvidia's official statement:

"During our final QA process, we discovered a mechanical issue that relates to a 3rd party component. We want every SHIELD to be perfect, so we have elected to shift the launch date to July. We'll update you as soon as we have an exact date."

While I am glad Nvidia caught whatever the flaw is before the system started (ridiculous speculation alert) exploding in players' hands, I am amazed that a company can announce a major product for release in seven days when testing hasn't been completed.

Preorder customers are likely going to be furious, having assumed they'd have the $US300 system in their hands tomorrow. Heck, I'm a little miffed myself.

Hopefully, they get this all ironed out soon. Until then, keep your eyes on the Nvidia blog for further updates.


    Chances are this was found a few weeks ago if not longer, but additional testing and company bureaucracy delayed the official announcement.

    To be perfectly frank, it really doesn't matter whether it was done in say a traditional approach, or more collaborative/iterative approach- what ends up counting is that they have to announce when they plan to release it- and work to that goal. There's only so much they can trade off between features, cost and time before ultimately "its done when its done".
    Pushing it out earlier than it should have been is how we all were subjected to the T-Box.
    But then, waiting until its done is how we were subjected to Diablo III too...

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