Originally slated for a June 11 release — that would be this coming Tuesday — EA and Maxis have pushed back the Mac version of SimCity to an unspecified date in August because, as senior producer Kip Katsarelis tells it, "we do not believe it is ready for primetime yet." Thank goodness for foresight.
I can't imagine too many Mac gamers were expecting a flawless launch, considering the amount of crap PC gamers have been going through since the game hit earlier this year, but a surprise two month delay five days from release comes as a complete surprise. At least it's for a good cause.
Hi, Mayors — today we are announcing that we are moving the release date of the Mac version of SimCity to August. We have made this tough decision because we do not believe it is ready for primetime yet. We want to ensure the Mac is a great experience for our players and that is why we are taking more time.
*taps fingers on desk, purses lips, restrains himself*
Katsarelis quickly switches to a happier topic, detailing changes coming soon in game update five and promising more in game update six, with details coming soon. They're continuing to works towards making SimCity the game it should have been at launch, so maybe the Mac version can be.
One final note for our Mac fans: As a sincere thank you for patiently waiting to play, we are going to extend the availability of the SimCity Launch Park (released in Update 4) to all players who have purchased the Mac version. Now you, too, can launch a Llama balloon. Because who wouldn’t want to do that? Thanks again for your patience and understanding.
People keep asking me when I am going to update my original SimCity review. The answer is "when bad things stop happening."