Survey: Half Of You Won't Tolerate Any Online Requirement For Xbox One

Just over half of the more than 400 respondents to an informal Kotaku survey about the Xbox One say they will not accept an online requirement for singleplayer gaming. The other half said they would be able to live with it, but offered wildly divergent replies as to how long they would tolerate their singleplayer games working online on Microsoft's next console before having to connect to the internet.

Of that group, the most popular limit mentioned — given by nearly 60 people — was one month. They'd accept their singleplayer games running without an internet connection on Xbox One for up to a month.

These were the most popular replies to a question I posed to readers two Fridays ago in the hope of getting some clear statements about what gamers will or won’t tolerate in the next generation of gaming.

Just 14 people out of about 400 said they’d be OK with being required to connect a single-player game within 24 hours of playing it. That was the duration suggested in our interview with Microsoft.

The survey question was prompted by Microsoft’s acknowledgement last month that the Xbox One would require an online connection though not need one persistently. An Xbox executive had told us that the system might require an online check every 24 hours, though Microsoft has subsequently declined to re-state that and instead has now said that its policies are not finalised.

Microsoft has offered a variety of reasons for the system requiring an online connection for any game, including the potential use of cloud-computing to make games run better. But the company has not presented the requirement as an option, allowing the inference that the online check is also a DRM or security measure.

No gaming system has ever required a connection to the Internet to run ostensibly single-player games. In mandating such a thing, Microsoft is moving into new territory, but would gamers move there with them? To find out, I had posed the following question:

If the Xbox One must use the Internet but can run online, then I will accept an offline gaming mode that lasts as little as ________ hours/days/weeks/months. (Put N/A if you are sure you would simply never accept such a mode.)

In the 10 days since I posted that, Kotaku readers have offered a wide array of answers. I’ve read through some 405 responses to that survey question and have counted at least 210 people responding with either “N/A” or otherwise saying they would not tolerate an online requirement for offline gaming. Some answers were vague and it's possible someone could have replied using two different user counts, so I can’t provide exact scientific numbers. I can say, though, that the tolerance for an offline mode split the responses just about perfectly in half.

Amid all of those replies from people saying they wouldn’t stand for a console that requires an online connection for gaming, about a dozen did say they’d be ok with at least an initial online registration of a new game. That type of registration has become common in PC gaming. It has never been required for console gaming, though that appears to be changing. Microsoft has said that online registration will be required when first playing an Xbox One game (Sony has said that such a requirement would be left to game publishers on its next console, the PlayStation 4.)

Of the nearly 200 people who said they would be able to live with some sort of online requirement for singleplayer gaming, about 60 people said they’d be OK if the system had to connect online once a month, just over 50 said they’d settle for a requirement of one week. A few dozen other respondents said they’d be ok with a variety of different day and week counts.

Just 14 people said they’d be OK with being required to connect a single-player game within 24 hours of playing it. That was the duration suggested in our interview with Microsoft.

A few said they’d be fine with an even tighter restriction on the Xbox One's offline gaming mode. One said they'd go with two hours, two said they'd go with one, one said five minutes, one said less than a minute.

Five people said they simply didn’t care and would be fine with any online requirement.

Taking it to the other extreme, some wanted the new Xbox to be able to be offline for a long, long time. Six said they’d tolerate a need to connect online once a year. One said they’d settle for once every 20 years, one for every 25 and one for every 9,861 days.

Some highlights from the responses:

“Will not accept this - don't want my entertainment put in the hands of anyone else other than my electric company.” - A reader who said they wouldn’t tolerate any online requirement.

“I won't accept any online requirement. Period. Maybe it makes me a dinosaur, I don't care. I've stated numerous times how my middle class lifestyle has had Internet go out for various reasons and I expect several of those will happen again. If the benefit is faster load times or smoother frame rate, you can keep it. I want to play by myself BY MYSELF. That can't be difficult to understand. No ads, no notifications, no access. I want to play the game the way I want to and that only requires a TV, a console, a game and me.” - A reader who said they wouldn’t tolerate any online requirement.

“This is hard for me, because I'm always connected. My system now is hardwired in. But considering I live in North Texas and the brush of bad weather we've had and the destruction in Oklahoma and in Granbury TX, the possibility of service going down is pretty high. I think the system shouldn't have a time limit. It should be able to just play the single player portion of a game without issue, especially if the game is bought used. Just taking natural disaster into consideration, many major services get disrupted. Survivors maybe able to go back home and have electricity, but cable/satellite service may still be down. You can't condemn a person from being unable to play a game because a hurricane or a tornado blew through town.” - A reader seemingly leaning toward not being ok with any online requirement.

“Needs to be able to be offline completely. Lets face it. Some places in the U.S. still do not have Internet connection. On top of that, what would happen if Microsoft decided to kill off the servers for Xbox One in 20 years? I still play my SNES, N64, Gameboy colour and so on....You'd be left with a 'Liquid Black' Paper Weight!” - A reader who said they wouldn’t tolerate any online requirement other than for an initial registration of a new game.

“Seriously, it's not a big deal to connect once a day is it? You don't even need fast Internet for it. It's just a system check so you aren't stealing games. The slow Internet thing only becomes an issue when you have to download something. And you know games are going to have some kind of label that says ‘cloud connection required’ or something to that effect.”- A reader who said they’d be OK with an offline mode of one day.

“I can see where Microsoft is going with the analogies of smartphones being always connected, but in sleep mode, etc. Wish it wasn't a requirement, but I can live with it.” - A reader who said they’d be OK with an offline mode of one day.

“72 hours. I live in hurricane country and that was how long I was without internet after Isaac last year.” - A reader who said they’d be OK with a three-day limit.

“I think once a week is acceptable. I think MOST people who would want to buy a next gen console will be able to connect at least once a in an entire week.” - A reader who said they’d be OK with an offline mode of one week.

“I use Spotify and some other cloud-based services that require a login or some form of "call home" once every 30 days. I will accept that from the Xbox One. Once every 30 days is fine with me.” - A reader who said they’d be OK with an offline mode of one month.

“If I have power (the lights are on), I'll have an Internet connection. I'd be content with an always-online system. I hope that an expectation that there will be an Internet connection available will allow game developers the freedom to come up with interesting new mechanics, like messages/invasions in Dark Souls or the companions in Dragon's Dogma.” - A reader who said they’d be OK with an always-online requirement.

Several readers said they'd like to see the Xbox One's offline mode last as long as that of the PC gaming service Steam. But Steam's offline mode seems to last different lengths for different people, likely contingent on game publisher requirements. Gamers have reported that service's offline mode lasting for the game they were playing on it for everything from two weeks to many months (a spokseperson for Steam didn't reply to a request for clarification).

So what’s it actually going to be? We will hopefully find out what Microsoft’s Xbox One online requirements for gaming are on June 10 when the company kicks off E3 week with a gaming-centric showcase of their next console. We’ll keep you posted.


    People's attitudes will change. They'll come around after E3, or after it's been released. Rationale will kick in when they realise it is of no detriment to them whatsoever.

      Rubbish, if the Xbox live servers are down, the internet is down in the area, etc random reason, then you can't play a singleplayer game. That is a detriment.

      Anyone who happily accepts something like this is simply an idiot, what is the benefit for the player in a required internet connection for offline games? Nothing, it only benefits Microsoft, EA, etc (and they really need our help/support.....)

        That is a very minor detriment IMO. I'd say the majority of people aren't going to have an issue with it. Besides, MS have already said it won't always be online, only that it "checks in" every day or so. I think people are making this out to be way worse than it is.

          I guess there will be plenty of people like yourself who are happy to give away your rights as a consumer. And you will never get them back if this succeeds. But the one question I keep asking myself is what's next? If Microsoft get away with this what will they come up with next?

          My only issue is that in 20 years time when I want to play some "retro" xbone games I wont be able to. Right now I can fire up my nes/snes/64/megadrive/ps1/ps2/xbox360/ps3 with out any issues.

            I should think that if they ever decide/are required to shut down the servers the online restrictions would be removed via a firmware update.

          Yes It's a very minor detriment that EVERYBODY that buys an xbone will not be able to use it, let alone any of the games they bought for it once the servers are shut off in 6-10 years.

          What if your internet is down for a week and you'd like to play a single player, I guess you're 'shit out of luck' then huh?

            easy everyone, th is just sharing his opinion on what everyone will do in time based on whatever he reckons he knows about everyone. He is entitled to do this even if it is nonsense.



          Minor or not, it's still a detriment (along with what Lanceuppercut and Evilmonkey said about servers only lasting a set amount of time). Where is the benefit?

          Why would you possibly want to sign up for something that requires you to connect to the internet once a day with no benefit for doing so? Even if it is less then once a day, say once a week if your (or microsofts) connection drops at the time your Xbox One decides to 'check in' that locks you out from using it...So you have a fancy expensive paperweight until you are able to connect again.

            Although I take your side in principle, it is likely we'll be look at a new set of consoles by that time. And will likely have technology be able to emulate 'retro' games. You're right in that it's a detriment still, but how much of one, is the question. For most people I imagine, not much at all.

            Heck, this gen only been around 6 or so years, and publishers have been crying about it lasting 'too long'. So I don't think next gen will last that long either. Especially in light of PCs only needing something like a year or two to surpass next gen consoles.

            In 20 years time, if you're still playing Xbone... this will be you:

            Last edited 04/06/13 8:34 pm

              "Especially in light of PCs only needing something like a year or two to surpass next gen consoles."
              I think my gaming PC probably comes close to the "next gen" consoles... but it is a couple years old, the 3.5ghz hexacore... so it will have a couple cores on me, but I'll have twice as much RAM and way more graphical grunt...

        I find it interesting that you think people who "give their rights away" are "idiots". Most consumers for these consoles are parents for their kids. If they purchase the device, there are certain agreements that are made between the consumer and the developer (MS). MS agrees to tell the consumer, through the retailer, that the device requires an internet connection. The consumer agrees to this requirement through the purchase of the console.
        Upon signing up/in to the LIVE service, the consumer agrees to "check in". These are simple agreements made between the consumer and the developer. If, at any point, the developer do not hold up to their end of the bargain, the consumer has the right to seek compensation. No rights are being given away. People just need to agree to a new set of rules to use this device.
        If you don't want to agree to these terms, don't use the device.
        As to what benefit we see from this always on connection for offline games, there is no immediate benefit. That is correct, the benefit exists with the developer's ability to track our usage of their product. This provides a realistic set of feedback on how we play their game. But what benefit is this? This allows the developer to see what features to include in the sequel and which ones to avoid. The benefit will remain invisible to the consumer because that's the nature of the beast.

        As always, if you don't agree with the device or the conditions to the online service, don't purchase it. Raise your concerns with people you know who are interested in the device. If they are legitimate, people will understand and likely agree with you. If people have no concerns with agreeing to the terms, then you can still take solace in the fact that you did not support the device.

      You know what's bad? Being wrong on the internet.

      My mates internet cable got sliced through on the weekend. Whole street has lost internet since friday with no end in sight. Same thing could happen with the electricity of course, but my point is that an always online box is an added inconvenience with no obvious gain for the consumer, plain and simple.

        It's not "always" online though. We also don't know the extent of what this "check-in" does.. It could (and I'm hoping) it merely just gives you a warning saying that you may be missing out on certain game updates, but would still allow you to play the game. I'll pass judgement until I know for sure.

          What we already know is that this daily check in is required for you to even play games. It's not a "might", it's a definite.

            Are you sure? There too much conflicting information out there to draw any conclusions.

              Yes. Major Nelson said the Xbone checks in once a day to check the games validity.

              *Edit* It was Harrison, not Nelson who said it. (5/6/2013)

              Last edited 05/06/13 9:31 am

                Where? The only thing I've seen him say is it isn't always on but does require a connection. No timeframe has been locked down for how often that is yet AFAIK.


                  There you go.

          It's "required" to check into the servers. Just giving you a message suggesting you're missing out on stuff wouldn't be a requirement. So yeah, it's going to be a lot more restrictive than just politely suggesting you might like to connect to the internet some time.

      My Xbox has been in a box in my wardrobe for the past year or so. The one time it came out was when I took it to visit friends in the country and we played some Halo over LAN. No internet.

      You're right, people will drop their convictions if it means a shiny thing. I hate that you're right, and I personally swear to not buy the X1, but I will be one of few I am sure.

        Yep. There will be rationalisation ahoy. Still, I have faith some will stick to their convictions for atleast the first couple of years, sending a nice message to Microsoft.

      Bollocks. My job requires me to move around a bit. I don't subscribe to landline internet contracts everywhere I go, And even if I did I still can't play until it gets set up...and that is the one time that I would play my console the most!

      Of course this is an exceptional case but cmon, there are so many more reasons why people won't be connected on their console

      Enjoy your xbox. See you soon when ms gets hacked and all the footage of recorded users is leaked and there you are jacking off infront of your tv in all your glory.
      Meanwhile everyone will be oblivious to all of my jacking off.

        Because this is a highly valid scenario... MS would never risk being completely destroyed as a company to record users, its just plain stupid. Also I'm pretty sure if someone tried to put this into a console there would be at least 1 person who blew the whistle on the whole thing. Conspiracy at that level is really hard to keep secret.

    How many people will say they won't put up with it in a poll, but then turn around and buy the console anyway. The vast majority I would say, and I suspect that's what Microsoft is banking on.

    People got so up in arms about Sim City being online only, and it sold over 1.5 million copies at last count. People can bitch and complain, but there's a lack of follow through.

      That's the internet, pretty much by definition.

      Exactly. It's the same with anything. People grumble at new ideas/news, have a tantrum, then rationale and reason kicks in an they start to realise that it really isn't a big deal.

        I don't think it's rationale at all.

        It's more FOMO (Fear of Missing Out), which is a very real and rapidly spreading phenomena these days - especially with the materialistic motivations of the Gen X and Y

          That will probably have an impact too. I guess if someone has three friends with an xbox one, they're probably not going to buy a PS4.

          I agree with this post to a point. It is less a case of rationale but it isn't all the way to FOMO either. Though we fight against it now, before the console is released, using examples of fringe cases such as internet outages and tornadoes, cut cables etc these issues are few and far between and when the console does get released, if it has DRM in the form that MS is expected to impose, it will likely only sway a minority to not actually purchase the console. The rest of us will go "well it is the new console and it has the games I want to play". Thought I disagree with the need for this DRM, it doesn't mean it will adversely affect me, irk me to be sure but actually have a noticeable impact on my ability to use the console? not likely.

          also on a tangent

          As long as it stays in the realm of phenomena FOMO is fine, when they try to get it labelled as a mental disorder that is when I will shit bricks. Prissy little turds not getting everything they want out of life and getting told no once in a while or being cut off from their facebook for a few hours does not grounds for a mental condition make.

      Hopefully there is coming a time where people start talking with their wallets. I wanted to play Sim City but disagreed with EA. So I did not buy it. Don't regret it one bit. I do agree that people need to stop complaining and stop buying, nothing changes otherwise. Until THIS happens the companies are going to treat the consumers like crap. I am enjoying the PC gaming vibe and think I'll be staying there for a bit now.

        I do agree that people need to stop complaining and stop buying, nothing changes otherwise.

        I'm sure it's what you mean, but I've just got to say we need to keep complaining and stop buying. There's not enough action but the complaining is actually valuable. If nobody brought SimCity, but nobody complained, EA would come to the conclusion that the fratboy crowd was correct that simulations are 'gay' and that's why it failed.
        In the case of SimCity it needs to be made super clear they flushed a game that could have sold record quantities for an extended period down the drain with their halfwit scheming.

      To be fair, judging from the complaints a with SimCity a large number of those sales were apparently preorders based off the strength of the early review experience the gaming press received on closed servers for a carefully-managed length of time. A time not long enough to reveal the cripplingly poor mid-game and woefully inadequate economy/traffic simulations. But by all reports the early game is quite satisfying, which is all people had to go off initially.

      If you're used to MMO launches, you always go in with an attitude of, "Well, launch day. Servers down. No shit, Sherlock." If you thought that this was the only problem with the game due to the volume of attention it received (and that no-one had actually been able to play for long enough to detect the woefully inadequate simulation), it wouldn't have been too stupid a purchase in the first couple weeks.

      But you're forgetting that a console can be made or broken before it even launches. In the SimCity case there was no alternative. You couldn't get the same game elsewhere and it was a very good game. I think you're right that we can't trust these numbers but in the past we've seen people drop consoles pre-launch for less. Remember, the original XBOX flopped and the 360 was only a success because Sony botched the PS3's launch in almost every conceivable way.

      I'm going to go ahead and assume there'll be some strong arming going on here. Microsoft know without exclusives this wont work so I'm sure plenty have been locked in, but if the XBOX One's reception isn't good enough, or the PS4 sells through the roof, publishers will drop the console and without them there's no reason to buy an XBOX One.

      Last edited 04/06/13 6:49 pm

      The biggest difference here is PC=/=Console. many people like myself hate always online things but were able to justify it for a single PC game like Diablo III or Simcity (and most of us regret the decision :/). The problem here isn't a single game, it's the entire console, with all it's games and features (even PC doesn't do that).

      Many people don't even connect their PS3/360's to the internet, not because they can't afford to but they simply cbf or don't want to. Even Diablo III has an offline mode on PS3 because of this.

      The thing is though, there are plenty of people that do follow through... And those are the ones that voice the majority in these sort of "surveys"... The sales figures come from the millions of people who don't follow the game news as closely as we do, my brother doesn't follow it at all, I tried to convince him not to buy it because the online is a bad move and he has to stop supporting EA... He still bought it, I facepalmed so hard the imprint is still there.

      The Xbone will sell millions of units, but there will be some very educated people who do stand by their word not to buy it, unless once release rolls around MS has decided to backtrack many of its bad policies... Or they'll go PS4, which many people are leading towards because Sony is playing it smart.

    The one argument for always online regarding Steam seems to be invalid. Sure, I can't log into steam and launch single player games from there however I can go through my start menu and start any single player game I acquired from Steam.

    I know people keep talking about how people will still buy it however it has to put a dint in sales to some extent, the Xbox One reveal was in my opinion the greatest advertising possible for the PS4 and furthermore cost Sony nothing.

    I can honestly say the Xbox One is the first mainstream console I won't purchase day one in a long time.

      Yeah, Valve have pretty much demonstrated that the "activate online once, offline mode enabled after that" model is acceptable to gamers as striking a fair balance.

        The huge point you are missing with the "activate online once, offline mode enabled after that" is that it is for non transferable games. I would be fine with that system on a console but the people who buy used games and lend games would be up shit creek and they are the ones who pissed and moaned so now a 2nd balancing act has begun. The balance now is you can install and play without disc but just to make sure you are the only one using that copy your console will need to check in periodically to verify it. Seems pretty simple to me but goddamn if it doesn't make people on the internet cry like little girls.

    unless the XBONE is a financial disaster these kinds of DRM methods won;t change. Plenty of people say they wont buy it but when the time comes many of them will, not because they've accepted that the DRM is okay but because there isn't another option for those who want the Microsoft exclusives. For every one person that sticks to their beliefs and doesn't buy one 50 others still will because they don't see another option.

    I wont be buying one but only because I couldn't care less for the exclusives. I hate the principal of any time frame restriction on being offline not because it will affect me but because there is no benefit to it, and for some people it will be a problem.

    Watch 90% of the naysayers line up to purchase one on launch day. Rabble-rabbles are fine now, but faced with real opportunity to purchase a shiny new XBone, most will fold like a deck of cards. Then will come the rationalisation of 'oh, it's not so bad' or some equivalent way to explain months of shitcanning followed by a day one (or early at the very least) purchase.

      I really, really, really wish you weren't right.
      In fact, I'm going to continue to hope. Either for successfully-damaging boycotts/disinterest, or for a reversal of draconian policies.

      But I think the gaming media are going to be getting a special round of xbone-branded metaphorical blowjobs at E3 to make the bitter pills easier to swallow.

        Trouble is, the guy from Microsoft who basically said they don't care because they know everyone will buy XBone anyway will unfortunately be right, methinks. I'm not immune to such things all the time either, but I know I won't be buying an XBone - already sold my 360 a few years ago.

        Still on the fence for PS4, but awaiting more details - although there's every chance I might skip this gen altogether.

          There was a time when Sony assumed that everybody who bought a PS2 would just go out and buy a PS3 as well. It didn't happen that way. PS3 did ok in the end, but nowhere near as well as PS2, and its first year or two were pretty ugly sales-wise.

          Nintendo also would have been expecting the Wii U to sell a lot more than it has based on past success with the Wii.

          So while MS may be correct in assuming there are some people out there who will just buy it regardless, they wouldn't want to assume they'll just succeed automatically because they did ok last time.

          Last edited 04/06/13 4:46 pm

            What you say is true, but it's an entirely different market to what it was when the PS3 dropped, for example. The PS3 was almost a pure gaming device (aside from it being a highly accessible BD player at the time) and the potential market was much smaller.

            These days, not only is the potential customer base infinitely larger, XBone's boasting (or pandering) multimedia capabilities out the wazoo.

            While I know there will be the conscientious among us who will say no, there's far too many other people that will say yes.

            The 360 (or XBL, more correctly) started out a different beast in the beginning, and became something else entirely in the end, because people let MS do it.

            Then again we won't know until it drops. I sincerely hope I'm wrong and MS realises it can't just do whatever it wants and expect to see it's customers eat shit.

            I also sincerely hope Sony realises with all the negativity surrounding XBone, they've got one hell of an opening here. Let's hope they don't screw the pooch by announcing at E3 they have online requirements, no used games, or any of the same shit XBone has.

              I honestly wasn't planning on picking up either, but if Sony can show me that they're in the consumer's corner in this newly-escalated war on consumers, I'll be buying and using a PS4.

    I will never buy a console that has to always be online or require a internet "Check-in"

    I love Microsoft consoles but seriously, they can go get stuffed. You shouldn't demand me to show you what im doing or playing. They can definitely request me to log in to get updates etc. but they cannot force me.

    Singleplayer games do not require online access nor should they ever do. I went from PCs to consoles precisely for this reason. I agree completely with the second response in the main article: ".... I want to play the game the way I want to and that only requires a TV, a console, a game and me". I have no interest in multiplayer, addons, dlc, notifications, ads, online movies/music, nor being monitored how I play my games. etc... Seems like Xbox1 is turning into an expensive rental service.

    I think the main point is, how does this benefit us as consumers? Well, it doesn't as far as I can see. It's an impediment without benefit. So I will be passing, I'm afraid. Or rather, sticking with my 360.

      From what I understand you'll be able to play your games without the disc. That's the benefit (singular). That's cool, but it's not good enough to justify what they're doing here (and let's face it, it's at best a happy side effect, it wasn't their goal).

      Last edited 04/06/13 6:58 pm

        Yeah, I forgot about that. Probably because my 360 is over here...

        ---and my discs are over here.

        I can just about make it if I really stretch. The online thing is saving me a whole five or six seconds.

          I won't lie, I'm happy to keep living without the feature but I'd appreciate it if my XBOX 360 could have installed games (properly) and ran them without the disc. In the old days I'd crack my PC games so I didn't need codes/discs. I'm sure it was requested quite a bit, especially after the XBOX 360 gained the ability to install games, but it's not worth the cost here.
          It's the same 'here's the thing you wanted, twisted into the thing we want (and we're pretty sure you don't want) at your expense' approach EA used with SimCity's multiplayer/online functionality.

          Right now the only way I'd go with Microsoft's new system is if they upped the ante on Playstation Plus and said 'for $60 a month you get unrestricted access to all XBOX One games, as long as you keep your subscription up'. Even then I'd expect the system to work cleaner.

          Last edited 04/06/13 7:32 pm

    How does having to connect to the internet once a day improve the single player gamers experience? It doesn't! All this does is make it more difficult for a person to game. Is that so hard for people to see?

      No, it isn't hard to see. I'm well aware that it is of no benefit to me for this system to exist. But it also doesn't really dampen the experience. Weigh this up against the pros, it really doesn't impact me.

    For me the issue has little to do with much of what is being bickered about, and more the startling privacy issues that will be presented by the new xbox.

    I'm not a vocal protester about the xbone - but i have already made my descision, at this point in time, not to buy one. I'm just not interested,

    I'm just going to sit in the corner and dribble.

      Do you like TV and sports? If so, there's something coming out soon that sounds like it's aimed squarely at you!

    So 50% of the people online on a website voted against always online?

    How must the people without internet feel?

    My internet recently 'went bad' during some nearby construction. It took 3 months to fix, and although at dial up speed it still worked. However it appears that even the current xbox dashboard can't load unless you have a minimum connection speed 400kbps.
    I've already experienced the fun of my arcade games not working offline thanks to an account transfer. I'm not going to put up with that bull with a new console.

    even though I have unlimited internet I dont like it in principle

    your games become even MORE controlled and at the mercy of servers...and somone please tell me how it actually benefits YOU the gamer..becuase thats somthing we all seem to be forgetting

    I don't like the new Xbox, but this poll is pretty shoddy, from a statistical perspective. It was informal, it didn't canvas a representative sample of the actual population of consumers (and no, Kotaku readers don't make up a representative sample" and it was conducted on the Internet - you know, the one stop shop for the most reliable polls ever, right?

    This poll tells us nothing. NOTHING.

    Having said that, I hope someone at Microsoft believes it and takes out the on-line requirements. Again - I don't like the idea of a 24 hour connection. I think most gamers don't. But if you were to make a bar graph out of the data collected by this "poll", the error bars wouldn't fit on the page.

    I'm not keen on the always online or even the occasional 'check-in'. what if my teen son or daughter wants a console in their room, do you think that i am going to choose the one that has to be connected to the internet all the time to work or even . I don't mean to bring out the 'think of the children' argument but I think its valid here.

    We are talking about a games console here which MS is trying to shift to be more consumer/mainstream focused with all the extra bells and whistles. While I don't have an issue with that (a couple I'm interested in if they launch here), they just need to be flexible and understand how some of us use our consoles.

    What a pessimistic title... you mean half of us WILL tolerate an online requirement...

    Can't wait to boot up my Xbone for some nostalgia in 20 years to be told SOD OFF or here is an online order form for Xbox 6.
    Atleast being an x86 based console the emulators will run well by then unlike my plastic consumer brick console.

    I kid though, I have no intention of buying one. YAY for PC!

    bwahahah enjoy your fast food video game bullshit - "hardcores"!

    Brand loyalty: "Loyal customers will consistently purchase products from their preferred brands, regardless of convenience or price." They should have thrown in this as well: "or irrespective of how much shit get shoveled in their face". Needless to say that I personally don't believe in brand loyalty whatsoever (how can anyone have blind faith in a company that is solely out to make as much money from you as they possibly can?).

    It's just a form of control for Microsoft that not only comes at zero benefit to the customer, but weighs in negatively towards the experience as well (I'd like to see just one person try and pitch it as a tangible benefit while keeping a straight face). Microsoft can spin it anyway they want, with all their BS about living in a 'connected world' and 'having everything at your fingertips', but at the end of the day the Xbox One's 'always online' requirement is purely to fuel their insatiable greed. I feel sorry for anyone who just resigns to Microsoft's will and says, "oh well, if that's what Microsoft wants ... then I guess it's OK".

    It will be a freezing cold day in hell if I ever think about buying that joke of a console.

    P.S. Oh, and don't forget SPORTS! and DOMINATE! and TV! Wow ... what a joke.

    Ok, I have been a long time Kotaku reader but first time poster..

    I have been following Xbox one since first announcement, I am a long time Xbox fan, I have the xbox and xbox 360, I love my Xbox... but I will not be buying Xbox One.

    As soon as I read about the online requirement (listed below) I refuse to buy it.

    "it requires, at some point in the beginning and at various times through its on state, to connect to our cloud and to our Internet."

    A few of you have said "MS have already said it won't always be online, only that it "checks in" every day or so." and other variations of this, this is BS.. you will need your Xbox One online before you even start to play, and then once every 24 hours (based of this last interview

    So no, no I will not be buying this Xbox and no one else should. A few people have mentioned that if the internet connection is lost (on one side or the other) you wont be able to play at all, and while this is true for power its less likely for power, internet connections have always had interruptions to them for varying degrees of time.

    I was without any internet connection for 2 months because Telstra screwed up the setup of my cable connection on their end.. yes thats how long it took them to fix it.. that was two months of work I could not do (I work from home) and 2 months no pay.. all I could do was play my 360, now if I had had a Xbox One I would have been screwed, not have been able to play a single game.

    I changed from PC to console gaming awhile ago but considering going back to pc gaming, at least I can play offline.

    I just wanna dance like Michael Jackson in front of the television , even when my internet is down!! Is that too much to ask?

    I request this weeks Powerball numbers and next week OzLotto numbers from the internet raging psychics who can see into the future!

    I won't be buying an Xbone because what if a bear eats your internet? I mean it might happen!

    So that's why I'm buying a PS4 because they showed me a control pad at their reveal!


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