The Next Deus Ex Is A Mobile First-Person Shooter

The Next Deus Ex Is A Mobile First-Person Shooter

Teased earlier this week, Eidos Montreal has lifted the veil on Deus Ex: The Fall. It’s a first-person shooter for iPhone and iPad that picks up where James Swallow’s novel Icarus Effect left off.

From the YouTube video description: We are back in 2027 — a golden era for science, technology and human augmentation, but also a time of great social divide and global conspiracy. Ben Saxon, a former British SAS Mercenary who underwent physical augmentation, is desperate for the truth behind the drug conspiracy. Betrayed by his private military employers, the Tyrants, not only is his own life at risk, but for all augmented humans, time is running out…

As Kotaku‘s mobile editor, allow me a celebratory fist-pump. The rest of you are free to be angry, annoyed, happy, overjoyed, or any number of emotions that come when a major franchise makes the move to mobile.

Stay tuned for more on Deus Ex: The Fall.


  • I hope the rest of us are angry and annoyed. Did you notice in that few seconds of gameplay how terrible it all looked? Everything seemed slow and unresponsive like most 3d action games on a touch device. You keep fistbumping the slow death of our favorite entertainment medium all you want buddy

  • I know everyone one is trying to cash in on the mobile gaming thing but shooters suck on touch screen ok.

    Boo hiss

    • Yeah, well, they suck with a gamepad too, but that hasn’t stopped them. It’s the future. I guess we’re just going to have to get used to it.

  • LOL ahaahahahahahahaahahahahahahahaahahahahahahaahahahahahaahahahahahahaahahahahahahahahahahahahahahah

  • I love mobile gaming. There’s that sense of your thumbs covering half the screen that you just don’t get with console/pc/handheld gaming

  • Stay tuned for more on Deus Ex: The Fall.

    No, please don’t. It hurts enough already, there’s no need to twist the knife as well.

  • If it’s good enough to compare with Human Revolution, then why would I want to play it on a 10″ screen? And if it’s *not* good enough to compare with Human Revolution, then just… why?

    It’s hard to get excited about being able to play a game in 2 minutes bursts on public transport or whatever, when I actively want to dedicate hours at a stretch. They’ve solved a problem we didn’t have.

  • Used to own an iPad, then got a Kindle Fire (rooted & installed a few roms), but now thinking of getting an iPad again because of the sheer number of games available and being developed for it. I’m not a fan of iOS (my phone is a Nokia Lumia 920) but If used mainly for games and reading comics, I’m sure I can make do.

    Also, I’m also disappointed that this tease wasn’t a full blown Deus Ex console game.

  • “Betrayed by his private military employers, the Tyrants”

    I can’t be the only one who would think twice about working for a company called “tyrants”??? PMCs all have fluffy peace-keeping names like “security” something, as if they’d ever use “tyrants”. What was the other choice, “kitten punchers”? What laughable writing. Doesn’t bode well for the rest of it…

    • Marketing gimmick!

      “OK, we need to hire some serious muscle to protect our convoys in some pretty hairy territory. Who’ve we got contracts in for?”
      “Well, there’s the Happy Unicorn Friends, Guns’R’Us, or the Kitten Punchers.”
      “Right, I want that last one, they sound like badasses.”

  • I don’t know why Kotaku want to pursue this game as a story. Unless their overwhelming positivity about it all is them trying to cosey up to the developers?

  • Thank god for that. I was worried I might have to find space to squeeze it into my gaming schedule. At least that problem is now avoided.

  • I’m not invested enough in the Deus Ex series to care too much about this (only played one or two levels of the original). But more console quality titles on tablets/phones is something I can easily get behind.

    • Console quality means controls. That’s what sets consoles apart from mobile and PC, with those two your controls are adapted from a device (touchscreen, KBM) that was built for another purpose wheras console controllers were built for gaming and the games are built around the controls.

      • Actually, PC controls were pretty damn great, especially when shooting. Keyboard/Mouse offers gamers a level of precision and accuracy that console controllers can never hope to achieve. Proven repeatedly whenever the two control systems have to play against each other in shooters.

  • ಠ_ಠ

    The weight of my disappointment just bored a hole to the mantle of the earth.
    Why? Just… why? Who is behind this ridiculous drive to mobile devices? Earlier this week, Plants vs Zombies 2 – iOS only (initially) as a F2P EA mobile game. Yesterday, Halo. Now this?

    There is a glitch in the matrix and things are starting to go horribly wrong!

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