What's happened in the business of video games this past week ...
QUOTE | "We expect the Xbox One to sell as many units as the PS4. If we are wrong, we think that Microsoft is prepared to lower price next year." — Analyst Michael Pachter, reacting to Microsoft's reversal of policies concerning connectivity and used games for the Xbox One.
QUOTE | "Nintendo are brilliant about bringing people into the industry, and I think their hardware is starting to get in the way of that." — Veteran designer Peter Molyneux, talking about how the Wii U just doesn't seem to be world-changing like some earlier Nintendo hardware.
QUOTE | "Massively harder. Ridiculously harder. Most of us are dead and gone." — Digital Extremes creative director Steve Sinclair, explaining what it's like for mid-size development studios these days.
QUOTE | "We're a believer on the Wii U." — Martin Tremblay, Warner Brothers Interactive president, talking about how the publisher is still committed to doing more Wii U titles.
QUOTE | "We're not actually talking about Wii U yet." — Call of Duty: Ghosts executive producer Mark Rubin, explaining that he really doesn't know if Activision will do a version of the game for the Wii U.
STAT | $US12 billion — Projected revenue from mobile gaming worldwide in 2013, according to App Annie and IDC; in-app purchases account for more than half of that, and the percentage is growing.
QUOTE | "People lost friends and colleagues that they have battled through projects with." — Mark South, COO of Little Big Planet Vita developer Double Eleven, talking about the strain of downsizing the studio.
QUOTE | "If you don't focus on a few features, then you're going to end up with an average, crappy game." — CD Projekt Red executive producer John Mamais talking about The Witcher 3 design process.
STAT | 44% — Drop in US retail sales of entertainment software in May, according to NPD; hardware sales fell 31% and accessories fell 6%.
QUOTE | "The fact is it's a tool — a weapon — wielded with a heavy hand by publishers." — Veteran designer Warren Spector, talking about the use of Metacritic in the game industry.
QUOTE | "When you get criticism, that means people are paying attention to your work." — Killer is Dead developer Suda 51, responding to criticisms of how his games portray female characters.
QUOTE | "It's got a lot more legs left in it and the PS4 has given it a shot in the arm." — Sony's UK managing director Fergal Gara, talking about why he thinks the PS Vita has a bright future ahead.
QUOTE | "If you create that structure and have an inclusive culture, women will come to the industry." — Pernilla Alexandersson, CEO of gender equality consultancy Add Gender, talking about improving the role of women in the industry.
QUOTE | "We're not gunning for Call of Duty. We're doing our thing." — Respawn co-founder Vince Zampella, talking about how his new game Titanfall is not competing with the franchise he helped create for Activision.
This Week in the Business courtesy of GamesIndustry International
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