Did you know that while developing last year's Xcom: Enemy Unknown, the team at Firaxis played the original X-COM every week and made new hires complete the entire game? I did not know that. Here are three "fast facts" about XCOM from the people who do Lore in a Minute.
Three (Fast) Facts You May Not Know About Xcom: Enemy Unknown
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Imagine you're a programmer, working on a video game almost two decades ago. No one outside the studio is ever going to see your code, so you can name methods and write comments however you like, right? Uh... maybe don't bet the house on that, especially if you were involved with Tomb Raider. Chronicles in the late 90s, because someone's decompiling that bad boy today. Insert obligatory language warning here.
This week, portions of the PlayerUnknown's Battlegrounds community whipped themselves into a tizzy over charts showing that the game's active player base has been in decline since mid-January. This comes amidst a backdrop of growing dissatisfaction with the game.