Magnus Rex is an art crew that specialises in content development. Meaning they’re contracted by companies to help create worlds, whether that be building all-new IP, concept art and/or character design.
I showed you their Kickstarter book project yesterday, but today we’re looking at their day job stuff, which has seen them work for game series like God of War and Tomb Raider, as well as for clients such as Nike, The History Channel and Google.
You can see more of Magnus Rex’s work at their company site and blog.
Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios.
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