We’d been expecting it for a while now, but it wasn’t until today that the classic Final Fantasy game released on Steam. It has achievements, cloud saves and character boosters. You can purchase it here.
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21 responses to “Looks Like Final Fantasy VII Is Finally Out On Steam”
I just need to say that it’s now fantastic Cloud can have cloud saves.
My life is now complete.
Today?
More like yesterday.
I already have so many copies of this game. I think I’ll wait for a sale to pick this one up.
Yeah I’m the same. I’ll wait for the Summer Sale to buy this one.
Question: Does it still use the crappy MIDI music from the original PC outing?
Yes but there is a way to replace it, for directions use the first sticky on the FF7 steam forums.A simmilar work around is needed for joypad support as well, however this is just the pc version that came out years ago and still has no HD support.
Personally if your not a hurry to play I would wait it out for a remake by Square but this might take years.
Cheaper on US Steam, go figure.. Another region price by Square Enix
It was finally out yesterday wasn’t it? I still need to finish it on the PSP. Which was a great version since the small screen still made the game look ‘good’ albeit its age.
$16.00 for a game that came out how many years ago now?
Don’t get me wrong, I likes my Final Fantasy. Probably end up buying this one down the line. But this is a recycled game. The majority of the work was done many years ago now. How does anyone think that’s a reasonable price?
Optimising, Cloud Saves and Achievements are not really that difficult if you think about it. The latter two are included in Steam to the point they’re expected and are not really selling points any more. If Valve does the hosting, they have undoubtedly streamlined the process to make it fairly simple to implement both. (And I’m betting they offered the hosting as a means to entice studios to use their product to sell games. Reasonably safe bet.) The saved games from something that could be saved on a PS1 memory card cannot be that taxing.
Optimising would be the big one. But based on the specs required down the bottom. They haven’t updated so much as patched it for any Direct X 9.0c anomalies spread over the various Windows variations. Something I’m also betting isn’t really that taxing a job for a professional.
“Hey guys. We’ve got source code and resources from games going back years. Many of which were timeless classics. What say we dig ’em back up, patch them for Vista, 7 and 8. The nostalgia market will eat it up if it looks cheap enough. Not to mention the people looking for ‘cheap’ games to play. We can sell something for $6.00, $10.00 at the most for like, $15-$20 and people wont say a thing.” <- That’s how I saw this idea coming to fruition.
I’m fine with the price. FFVII hitting top selling place on Steam in just about no time at all implies many others feel the same. Besides, if you check sites like GMG, they have Steam keys for $12. For me the biggest drawcard is it being a part of my Steam library, as well as having a character editor, achievements and being ‘optimised’. (whatever that actually means)
As for optimising, cloud saves and achievements being ‘not really that difficult’, can you do it? No? That’s why you’d fork out $16 for it on Steam.
I can’t do it because I’m not familiar with Steam’s API. Nor do I have access to it (unless they’ve released it in recent times with Greenlight).
I have written an achievements system in PHP that stored results in a MySQL database. You know how difficult that is? Not very. Literally day 2 type stuff if you bother to learn.
In programming, the hardest part to remember is syntax. After that, really good references, docs and cheat sheets keep you pretty well covered.
So in answer to your question:
Can I do ‘cloud saving’ (saving data in a database readable by clients)… Yes.
Can I do ‘achievements’ (saving data in a database readable by clients)… Yes.
Can I ‘optimise’. If it’s a language I know (PHP mainly), well… Yes.
From that I can deduce they did not have a very difficult time in doing this. Far easier than making a new game. Probably easier than making new content for an existing game of that era if the truth be told.
Watch for it on Square-Enix store… I’m pretty sure I picked this and Sleeping Dogs up for $5 each a couple months back.
EDIT: I paid $15 all up for both.
You’re saying this like it’s a negative thing for everyone. A lot of people (myself included) have purchased it for $16 and I think it’s a good deal. The price has nothing to do with the level of effort in this instance, it’s entirely to do with the convenience of an updated version of the game that’s officially compatible with modern hardware, running via a platform that many people like.
Might buy it next week. Cube World became available again last night so I’ll mess around with that for a while first.
This should come out on tablet devices. It would work well methinks.
If I can manage to get this PS3 controller working on my Surface Pro I’ll be buying it for sure.
I’m kicking myself for having the Surface. I always wanted to play the original Fallout on a tablet but obviously you can’t get it to run on the RT.
If you’re like me and bought this some time ago, there’s a officially announcement stating there’ll be no steam keys for existing purchases.
Such a shame…
Here’s the site:
http://eu.square-enix.com/en/blog/final-fantasy-vii-launches-steam
You have to show more comments but there’s a few staff replies and one stating as such.
Just remake the bloody game already, SquareEnix, rather than re re re re re re re re re re re re re releasing the same things over and over again.
If anyone is thinking of grabbing a Steam copy, get it from Green Man Gaming. $12 rather than Steam’s $16.
Great game. Spent so many hours with this. Well, 60 or so. That’s many for me!