The latest Mortal Kombat game proved popular in the competitive fighting scene - but how did the NetherRealm's latest game, Injustice, do? The Mortal Kombat pros, and big names from other games, competed in the new title at this year's EVO fighting game tournament, and it was our first look at top-tier Injustice.
Injustice brings Mortal Kombat's philosophy of using meter to create situations in which longer, more effective combos are available. Instead of special moves just doing extra damage, they provide the opportunity for more damage - and it's up to you to capitalise on that. It takes more skill.
But it also includes a few things that arguably favour a losing player - such as the Wager system, which allows a player on their last leg of health to heal a bit, and put some distance between both fighters, halting any momentum. As a part of the wager system, the health you get back is more efficient than any damage you would do. It's better used defensively.
That's an arguable point though, because both players have access to the ability. And certainly, in the below video, it's used offensively by Superman as players try to create distance for their laser eyes move. Overall, the impression I got from watching the top eight was that Superman is a bit overpowered, and easier to use. Not to mention boring. It even sounds like the commentators get a bit bored, as over and over they have to say a Superman player is, once again, zoning.
Any high level Injustice players care to correct me on that? Let me know in the comments below - otherwise, enjoy the vid! The good stuff starts around 14 minutes in.