This Week In The Business:‘The Wii U Feels Like An Offline Experience’

This Week In The Business:‘The Wii U Feels Like An Offline Experience’


What’s happened in the business of video games this past week …

QUOTE | “The Wii U feels like an offline experience right now.” — Peter Moore, COO of Electronic Arts, talking about why the publisher isn’t working on Wii U titles.

QUOTE | “We’re always so tongue-in-cheek and irreverent about it, that I think people get that… it’s all in good fun .” — Volition’s Jim Boone, talking about why he thinks the Saints Row series doesn’t get cited as a bad influence like Grand Theft Auto.

QUOTE | “We believe that within the next five years, what we are calling ‘eyephones’ will replace iPhones.” — Mind Pirates CEO Shawn Hardin, talking about why his company is focusing on games for wearable devices.

QUOTE | “I’m pretty surprised. I thought there were some good candidates on the senior leadership team.” — Analyst P.J. McNealy of Digital World Research, commenting on the selection of Julie Larson-Green to head up Microsoft’s Xbox unit.

QUOTE | “I think we’ve really explored the limits of how we can innovate in the [FPS] genre.” — Minh Le, co-creator of Counter-Strike, talking about the future of the FPS and free-to-play.

QUOTE | “Thanks to independent developers … you have the Steven Spielbergs of our industry coming out of one- and two-man teams.” — SCEA head Jack Tretton, talking about why he thinks the most talented developers come from indies.

QUOTE | “A lot of gamers are going to stick by their Xbox 360s, Wii/Wii Us, and PS3s at least until the 2014 holiday season.” — Analyst Lewis Ward of IDC, talking about why he thinks GTA V is so good it may hurt sales of next-gen consoles.

STAT | $US10 million — Amount per day that the top free-to-play mobile games will earn in a few years, according to Boss Alien founder Jason Avent; GungHo’s Puzzle & Dragons is already making $US4 million per day.

QUOTE | “We need everyday, mainstream media to devote space to different kinds of games coverage.” — Legendary designer Warren Spector, talking about how the game industry would benefit from popular game critics.

STAT | 3.4 million — Number of copies of The Last of Us sold so far this year; this makes it the fastest-selling PS3 title of 2013.

This Week in the Business courtesy of GamesIndustry International.

Image by Shutterstock


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