For The Last Time, Sony Shuts The Door On PlayStation All-Stars

For The Last Time, Sony Shuts The Door On PlayStation All-Stars
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PlayStation All-Stars Battle Royale fans, I am here to crush your dreams. There is no hope of additional DLC. There will be no more stages. Sony’s Santa Monica Studio, the studio in charge of the game (for as long as it continues), flat-out shut the door. But free costumes!

It’s kind of sad Santa Monica Studio had to do this, because one would think that Sony severing ties with SuperBot, the outfit that made the game, would, to a mature and reasonable adult, communicate the end of any new content for a video game. But a couple weeks ago some concept art for a Journey/Gravity Rush stage appeared, a bunch of folks got their hopes up, and Santa Monica gave the standard “no plans” statement for future content on PlayStation All-Stars.

It’s indicative of how meaningless the words “no plans” are in the cosmos of non-answer bullshit that is video games PR that Santa Monica felt compelled, yesterday, to raze to the ground all hopes for anything new in this game.

“There will not be any new DLC characters or environments released for PS All Stars,” Sony Santa Monica said on the official forum thread for the game. Note how that statement directly answers the question. That’s not “no plans,” that’s not “we’re not talking about that right now.” That’s a stop sign. There will be no more characters or stages for this game.

“We were proud to work with SuperBot Entertainment and they created a great game, but the characters that have already been released to-date represent the full content for PS All Stars,” Sony Santa Monica said, underlining the earlier point.

Now, PlayStation All-Stars fans may still be reading between the lines — wait! But they didn’t say that… Ah, ah! They’re a step ahead of you:

  • A balancing patch? Yes, actually. While they are early in the process of writing one, it is on the schedule. “Even if everything goes smoothly with the development and implementation, the patch will not be finished until later this fall. In particular, we’re assessing all character strengths, weaknesses, and functionality for adjustment considerations in this patch.”
  • What about character skins? Got that covered too. A costume set available only as a preorder incentive in the United States — for Dante (Devil May Cry), Raiden (Metal Gear), Heihachi (Tekken) and Big Daddy (BioShock) will be made available on PlayStation Network for free for everyone on August 27. The third costumes for Zeus (God of War) and Isaac Clarke (Dead Space) will also be made available for download at the same time the balance patch is finished.

Official Support Update — Costumes, Patch, Leaderboard [PlayStation Blog]


    • Because it wasn’t the instant uber mega hit Smash Brothers was for them…

      But realistically, Smash Brothers wasn’t even the instant uber mega hit either, it took a while for it to gain ground. I remember distinctly when the first came out, it did ok in sales but people took a while to warm to it. When the sequel came out though, whoa…

      Maybe there’s also the fact that barely any of the characters in this are appealing too… they just seem randomly, haphazardly selected and thrown in.

      • The thing is Smash Bros was essentially treading unexplored ground at the time, there was nothing like it on the market, at least not to my memory. The bigger problem I see with All-Stars was that it was never going to have the longevity of Smash Bros. It differentiated its combat mechanics in a poor way and the characters just don’t gel to create that charm that is the Smash Bros environment (this one has more substance to it, at least imo).

        Sony probably realised adding to a sequel was going to be incredibly difficult in order to match the juggernaut in quality that will be SSB4. So yeah, with that in mind I can somewhat see why they decided to call it quits.

        • Absoluteley. Had they done this at the same time SSB came out? Then sure it probably would’ve taken right off, but, as it stands, too little too late.

    • Because it’s not a decent game that didn’t seel well?

      I’m not even a big fan of Smash Bros, but this was even worse.

  • I really enjoy the game, great to kill time. I still love SSB, the original to be exact, never played any after that. SSB would be the only reason I might get a wii U, since this has no further develpment. These games suit my play style.

  • It’s really refreshing when you hear that kind of thing from PR peeps. Usually there’s so much ‘open to interpretation’ non-statement that it’s unusual to see someone come out and pre-empt questions and definitively, unquestionably answer others.

  • I love this game, I just wish they realesed a Crash Bandicoot character. it seems to be the only missing Character.

  • Imo 3/4 character in the game I did not recognize or ever played games with said characters, they should have started with the classics 90’s+ which were already well known by now.

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