Metal Gear Solid V's Face Tech Is Impressive

Metal Gear Solid V's Face Tech Is Impressive

For face scans like this you need a bunch of cameras. A whole bunch.

In the above clip, you can see a behind-the-scenes look at Metal Gear Solid V's scanning and motion capture tech.

Kotaku recently checked out Metal Gear Solid V in action -- and was there when Kojima addressed the game's "sexiness."

Character making - Stefanie Joosten as Quiet [YouTube]


    This shooting just like a demo made for the oculus. If you have an oculus its a must see.

    It's just a pity that they have a bunch of 12 year olds designing the character's so-called "clothing"

    You have to remember that Kojima-San and his artists always bring symbols, connotations and obviously confronting art to the table to excite, reflect and criticise what we have decided is 'normal' in society. Remember you need to be taken to the summit, to see the view.

    something wrong with a bikini and cargo pants?

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