While we’ve seensome of Star Wars 1313, the now-cancelled big-money Star Wars game in development at Lucasarts before Disney took over, today we’re getting to see a lot more of what was planned for the title courtesy of some concept art.
It gives us a real good look at the look, and feel, of Coruscant’s seedy underbelly. I love the “mouth of hell” effect the opening to the surface gives, as well as the constant small touches, like the Falcon sitting on a launch pad (no clue if it’s just an artistic touch or if Han really had a part in the game…since it starred a younger Boba Fett though, it might have!)
This is all the work of Gustavo Mendonca, who helped out on the game, and has also worked with clients like Warner Bros., Coke, Nike, Universal and Capcom. He now works at Microsoft’s 343 Studios on, well, you know what those guys do.
To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the “expand” button in the bottom-right corner.
Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop us a line!