Exciting words from legendary game programmer John Carmack, who joined Oculus VR as full time Chief Technology Officer back in August. Kotaku Australia recently caught up with the Doom co-creator and quizzed him on camera about the future of Oculus VR. Watch…
A few things to listen out for… Firstly, apologies about the clinking of cutlery and what not in the background — sometimes you just have to seize the opportunity to speak with gaming royalty wherever you can. Otherwise, what I really came away with is a sense of just how much Carmack and co are determined to not rush development; to ‘get it right.’
I’m curious what his ‘secret project’ research entails, and how it may build on work he does preview: higher resolutions, lower persistence, adding position tracking, improving things in the SDK for better latency management.
Off camera, I couldn’t help but ask Carmack about his Jiu Jitsu. Turns out he hasn’t rolled since his youngest son was born, but he plans to hit the mats again as his kids get older. Of course, Oculus VR is also taking up a substantial amount of his time these days — to the point where Carmack revealed that’s now where he spends most of his time (versus id Software).
“There are lots of challenges. But it’s coming together, and it’s going to be great.” We’ve tried the Rift ourselves here at Kotaku, and in Carmack’s hands, we can’t wait to see what lies in store for next year’s consumer version.
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