The Rise And Fall Of One Of Gaming’s Finest Ever Studios

The Rise And Fall Of One Of Gaming’s Finest Ever Studios

There’s a special place in my heart for Sensible Software. The British studio behind two of the greatest computer games of all time – Sensible Soccer and Cannon Fodder – has been gone since 1999, but its legacy lives on in a fantastic new book by Gary Penn.

Sensible Software 1986-1999, written by Gary Penn, tells the story of the team from its humble childhood beginnings to its popular peak on the Amiga to its downfall in the age of the PlayStation. Refreshingly, it’s not a dense block of research; instead, Penn has interviewed everyone important to (and around) Sensible and simply reprinted those interviews, with healthy doses of exposition inserted when an explanation is necessary.

I was reading it all weekend and it’s great. If you’re interested in the history of games development – or just want to hear a story about some guys who were very nearly video game rockstars – you can order it from publishers Read-Only Memory.


  • Sensible soccer on megadrive was amazing! Used to spend hours on that game.. Remember trying out the ps one version… Unfortunately not so great..

  • Cannon Fodder 1+2 were amazing played them on the Amiga
    and on PC and GOG has been kind enough to let me remember those memories again 🙂

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