12 Minutes Of New English Metal Gear Solid V Gameplay

Here's a brand new look at one of the missions in Metal Gear Solid V: Ground Zeroes, the first part of MGSV, which will be out this spring for current- and next-gen consoles. And if you're wondering just what Metal Gear Solid V: Ground Zeroes is, and how it's related to the upcoming Metal Gear Solid V: Phantom Pain, allow series creator Hideo Kojima to explain.

"Maybe you could think of a standard Hollywood movie where you have 15-20 minutes then the title, and then the main story starts," Kojima told Kotaku through a translator during an interview earlier this week. "So all of the events leading to [Phantom Pain] will be happening through the game. You can think of Ground Zeroes as this."

They'll be sold as two different products: Ground Zeroes will be out this spring for $US30 on Xbox 360, Xbox One, PS3 and PS4. Phantom Pain will be out... eventually. And Kojima says Phantom Pain is "200 times" the size of the map in the mission above.

"Ground Zeroes, as far as gameplay goes, will have the player get used to all these different elements, these different actions that we will have within this open world," Kojima said. "So people can get used to it... as far as Ground Zeroes goes, there's one big mission that leads into the events of the main game, so you can see it somewhat as the tanker mission."

He's referring, of course, to the tanker mission that serves as a prologue in Metal Gear Solid 2 and leads into the game's main "plant" mission. I'd asked him how we should look at Snake's latest journey — should we envision it as the tanker/plant divide, except this time, cut into two different games?

"This main mission in Ground Zeroes is what ties strongly to the main part of Phantom Pain," Kojima said. "Within that big mission of Ground Zeroes you have several side elements, collecting specific items, doing something within a certain amount of time... In the side-ops you will find several elements scattered, and when you put them together, it will put together a story within the player's mind of what is the next part of the game."


Comments

    For US$30 I hope that Ground Zeroes is longer than the tanker from MGS 2 as that only took about 2 hours from memory (been a while since I played it).

    Will need to see how long this is before I make a purchase otherwise I'll just wait and hope they release a full MGS 5 GZ and Phantom Pain pack or put Ground Zeroes into PS Plus before Phantom Pain drops.

    Looks fun. With release of GTA and LoU, Kojima has some real competition to live up to.
    Hopefully they fix the issue regarding poor quality voice acting from the non-main characters. That always bothered me in MGS3 & 4.

    Last edited 16/11/13 10:18 am

    Love how that soldier fires an RPG from 3m away ;D

    Awe that was just the same footage shown at TGS but in English.

    “Maybe you could think of a standard Hollywood movie where you have 15-20 minutes then the title, and then the main story starts,” Kojima told Kotaku through a translator during an interview earlier this week.

    Yeah, kinda like how when I watch Breaking Bad, I pay $20 for everything before the intro sequence. But I guess it's all okay since Kojima isn't EA or anything like that. I'm just glad he sold us a game to get used to the next game. God forbid if I spent a little time dying here and there like every other game to learn the ropes.

Join the discussion!

Trending Stories Right Now