Battlefield 4 Benchmarked: Is Your PC Up To The Task?

Battlefield 4 Benchmarked: Is Your PC Up To The Task?

Battlefield 4 Benchmarked: Is Your PC Up To The Task?

With roots that stretch back more than a decade and enough fans to justify new content every year, Battlefield is among the handful of franchises that needs no introduction around here. Even if you hate EA’s approach modern military madness, you can typically expect Battlefield’s graphics to raise the bar. This year’s release is no different, of course, having been built with an updated version of the Frostbite engine.

Frostbite 3 enables more realistic environments with higher resolution textures and particle effects. Part of this includes a “networked” water system that ensures all players in a game see the same wave at the same time. Beyond the networking voodoo happening behind the scenes, Battlefield 4’s waves are an incredible spectacle. Water battles in small vessels are exciting as your vision can be blocked by passing waves.

DICE also says it has overhauled the engine’s Tessellation support to enable greater realism, including improved destruction. In short, watching HD YouTube videos doesn’t do any justice to the beauty of BF4’s graphics, which may just be the best we’ve ever seen. Regardless, there’s no doubting that Frostbite 3 is on the cutting edge of engines and it’s more apparent than ever that the next generation is here…

As usual this article is all about testing PC hardware performance, particularly on the graphics front at different resolutions and settings to give you a perspective of what to expect with your own hardware, or if you’re looking for a new GPU, here’s a guide of what to buy based on the games you like to play the most.

For a review of Battlefield 4’s gameplay, you can go here for that.

Testing Methodology

We tested the single player portion of the game to ensure consistent results — something we simply can’t do with others. We’d need a bunch players to participate in simulating a multiplayer environment for the benchmark and they’d all have to perform the same exact actions hundreds of times. We could have tested a multiplayer map by ourselves, but that would have likely been less demanding than single player. We settled on the start of the fourth mission (titled “Singapore”) which begins on the US vessel Valkyrie as the team walks to an inflatable rib where they have a brief discussion and then jump in before being lowered down. Although the test takes place in the Valkyrie’s launch bay, the scene seems to use a lot of GPU and CPU power. There is heavy use of DoF (Depth of Field) here so perhaps that is what taxes the GPU.

Battlefield 4 Benchmarked: Is Your PC Up To The Task?
  • HIS Radeon R9 290X (4096MB)
  • HIS Radeon R9 280X (3072MB)
  • HIS Radeon HD 7970 GHz (3072MB) Crossfire
  • HIS Radeon HD 7970 GHz (3072MB)
  • HIS Radeon HD 7970 (3072MB)
  • HIS Radeon HD 7950 Boost (3072MB)
  • HIS Radeon HD 7950 (3072MB)
  • HIS Radeon R9 270X (2048MB) Crossfire
  • HIS Radeon R9 270X (2048MB)
  • HIS Radeon HD 7870 (2048MB)
  • HIS Radeon HD 7850 (2048MB)
  • HIS Radeon HD 7770 (1024MB)
  • HIS Radeon HD 6970 (2048MB)
  • HIS Radeon HD 6870 (1024MB)
  • Gigabyte GeForce GTX Titan (6144MB)
  • Gainward GeForce GTX 780 (3072MB) SLI
  • Gainward GeForce GTX 780 (3072MB)
  • Gainward GeForce GTX 770 (2048MB)
  • Gainward GeForce GTX 760 (2048MB)
  • Gainward GeForce GTX 680 (2048MB)
  • Gigabyte GeForce GTX 670 (2048MB)
  • Gainward GeForce GTX 660 Ti (2048MB) SLI
  • Gainward GeForce GTX 660 Ti (2048MB)
  • Gigabyte GeForce GTX 660 (2048MB)
  • Gainward GeForce GTX 650 Ti Boost (2048MB)
  • Gainward GeForce GTX 650 Ti (2048MB)
  • Gigabyte GeForce GTX 580 (1536MB)
  • Gigabyte GeForce GTX 560 Ti (1024MB)
  • Gigabyte GeForce GTX 480 (1536MB)
  • Intel Core i7-4770K (3.50GHz)
  • x2 8GB Crucial DDR3-2133 (CAS 11-12-11-24)
  • Asrock Z87 Extreme9 (Intel Z87)
  • OCZ ZX Series 1250w
  • Crucial m4 512GB (SATA 6Gb/s)
  • Microsoft Windows 8 64-bit
  • Nvidia Forceware 331.65 Beta
  • AMD Catalyst 13.11 (Beta 7)

Battlefield 4 Benchmarked: Is Your PC Up To The Task?

Battlefield 4 Benchmarked: Is Your PC Up To The Task?

Benchmarks: 1920×1200

Battlefield 4 Benchmarked: Is Your PC Up To The Task?

Increasing the resolution to 1920×1200 on ultra reduced the R9 290X to 60fps — equal to the R9 270X in Crossfire — and the GTX Titan was 13% slower with 52fps. If you intend to average 40fps with these settings, you’ll need at least the HD 7970 or GTX 770, though the GTX 670 or HD 7870 might suffice if you’re willing to play with 30fps.

Battlefield 4 Benchmarked: Is Your PC Up To The Task?

Dropping the quality to high allowed the GTX 660 and its Ti version to produce 41fps and 43fps while the HD 7850 fared well with 46fps and the 7870 was even faster at 55fps. To play with a solid 60fps or better on high, you’ll have to employ the GTX 680 or R9 270X at minimum.

Benchmarks: 2560×1600

Battlefield 4 Benchmarked: Is Your PC Up To The Task?

Incredibly, even our multi-GPU setups failed to deliver an average of 60fps when playing on ultra at 2560×1600, with the GTX 780 SLI cards topping our graph at 58fps. To which we should note that while AMD’s GPUs currently have an edge in this title, Crossfire isn’t scaling nearly as well as SLI. As a result, the HD 7970 GHz Edition cards averaged 51fps, while the 7990 was limited to 48fps. A single Radeon R9 290X averaged 39fps, matching a pair of R9 270X cards and outpacing the Titan by several frames.

Battlefield 4 Benchmarked: Is Your PC Up To The Task?

If you plan to play at this resolution without multiple GPUs, you’ll probably be stuck with high quality graphics instead of ultra if you want decent frame rates with your modern performance card.

Read more…

Republished with permission from:

Battlefield 4 Benchmarked: Is Your PC Up To The Task?

Steven Walton is a writer at TechSpot. TechSpot is a computer technology publication serving PC enthusiasts, gamers and IT pros since 1998.


  • I’m running a single GTX 660 Ti on 16GB memory and an i7 3770.
    The 660 Ti benchmarks are pretty accurate.
    However, you can massage your fps and get close to ultra with the Ti bit by…
    – disable AA DEFERRED
    – leave everything else at ULTRA.

    Able to average around 35 fps.

    This is for campaign. Highly recommend the HIGH settings at most for Multiplayer.

  • Gonna use this article to discuss how the game is buggy as hell right now, and I probably should’ve expected that.

    Currently, we have sound issues where various sounds will just cut out completely whenever they feel like it. Whether it’s the engine of the vehicle you’re in, or that gun fight you can see in the distance, the active battlefield hasn’t ever felt this quiet.
    Then there’s the more distracting lag. It seems to be affecting a lot of servers; it’s either the game or the server software I think. A lot of rubberbanding, not fun. Not every server seems to be experiencing this however.

    The more annoying issue I’m experiencing though is everytime I launch the game, it launches it in a 720p window, and I have to change the settings (which will by default be on 1920×1080 borderless) to something else and back again.

    • I had a lot of issues with my Nvidia cards using the first R331 drivers (331.58, I believe) but I updated to the newest ones, which I think are 331.65, and it’s been flawless since then. 331.65 only came out two days ago, so if you’re using Nvidia, check it out.

    • I made this mistake last time. Picked up BF3 on release, dropped nearly $700 on a new gpu only to spend the first few weeks with constant crashing and connection issues.

      this time around i’ll be waiting for a few big update patches before i get on board

    • Aye, have to agree with you, nothing worse than having a half decent game where you generate a decent sum of exp and get some unlocks only have have the game crash out with 20 tickets remaining.
      There should be a sister article to this one titled “Yes your computer can probably run BF4, but is BF4 up to the task of running for your computer?”

  • My system is so close, If I was just willing to destroy my pc by installing origin I could run this game. too bad I use steam. EA can blow me.

  • Well with 2 x titans I have everything on Ultra, 2-4 MSAA doesnt make too much difference @ 5760×1080 and I get 60+ fps.

  • Some advice for people with I7 CPU’s – turn Hyperthreading off in the bios if you want the game to be playable.
    I upgraded my PC just for BF4 so was incredibly disappointed when I couldnt even play the game on low settings without it being a stuttering mess. After stumbling across some advice on the web from someone with the same problem, I went into bios and disabled hyperthreading, now the game is running smooth as silk on ultra settings, getting 90fps at 1080p.

  • i7 3770 3.4ghz
    16gig ram
    win7 x64

    running off a ssd.


    Everything maxed out on Ultra. The MP runs >50 fps. So completely playable and awesome.

    The SP tends to run around the 40s. Dips much higher but not too far below. So playable and fine.

    So the card is going better on my rig than this indicates.

  • 3x 7970’s Running BF4 at 5760×1080, on ultra settings average above 65fps in Mulitplayer.
    Graphics power is not the problem with this game. it’s the bugs!.
    – Random Crashes
    – Random sound cut outs
    – Rubber banding
    – Random server crashes
    – Glitching textures in some maps.

    DICE has a lot to fix up in this game before it would be considered properly “playable”
    you think they would have learnt to update player states in intervals during matches, instead of at the end so you don’t lose your EXP and unlocks when the server or client crashes. A lesson they should have learnt from the launch problems of BF3

  • How is the 680 23% faster than the 670 in these benchmarks yet it is known that they are nearly identical, with at best an 8% difference?

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