"Give the bloodthirsty crowd what they want," says the voiceover, "and you'll win fame and fortune." He's talking about the co-operative mode in Ryse, the launch title for the Xbox One, but really he could be talking about Ryse itself. In this new brutal gameplay demonstration, Crytek is attempting to explain Crytek's controversial combat system. Prepare to watch multiple limbs in the process of being hacked off.
I'm not a big fan of the direction Ryse is taking its combat, but I may be the exception here. Timing and precision isn't rewarded visually in Ryse, it's rewarded with experience points, which can then be used to upgrade and unlock different attacks, different executions. It's a all a bit strange in my opinion. I think immediate feedback in a video game is directly related to the pleasure you have whilst playing. When you see, immediately, that you've been successful, that feels good. It feels rewarding. From what I've played, Ryse doesn't really give players that feeling.
But you can't deny that it looks fantastic, and I remain intrigued by it. The above video does a good job of sharing Crytek's side of the story, its reasoning for building the combat system like it has.
The videos below show off more of Ryse's gameplay in the wild.