Riley is the exception. For too long, dogs – who are meant to be our best friends – have been portrayed as annoying video game villains, foes able to dodge bullets and who take a crummy QTE or two to see off. In Total War: Rome II, that’s not the case.
For once, you can be in control of the guys with the legions of killer dogs, as the Roman faction has War Dogs as a unit. A pack of big, strong puppies which on command can be unleashed, tearing across the battlefield to rip someone else’s throat out. They are as awesome as they sound, even if this video makes them look a lot happier and cuter than they come off in the final game.
The clip below is an animation showreel from Gabriele Coen, who worked on the game at Creative Assembly. He also animated units for Shogun II.
You can see more of Gabriele’s work at his personal site.
Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios.
Comments
3 responses to “Fine Art: Sometimes, Killer Dogs In Video Games Can Be A Good Thing. Sometimes.”
I find it funny how you censor a monster with an eyeball in his butt on the main page but clearly depict a dog chewing out the throat of a man as a gif – censorship free.
Yeah, Kotaku US’s censorship always feels like lip service rather than any real attempt at creating a better environment for the more sensitive and younger readers.
I’m still disappointed they removed flaming pigs, they were a fantastic unit to use from the first TW Rome game.