Watch Dogs Is Showing Assassin's Creed 'The Path For The Future'

There's a powerful argument to be made that Assassin's Creed is the most successful, influential, definitive new IP of this current generation but, according to Assassin's Creed IV designer Jean-Sebastien Decant, it may be Watch Dogs that defines the next. According to him, Watch Dogs will be an influential title that could help define how Assassin's Creed will work on PS4 and Xbox One.

"Watch Dogs is kind of showing us the path for the future," he said, in an interview with Game Reactor.

"I think we're going toward a gaming place where the open world will be shared with other players. More and more. Socially speaking, but also maybe multiplayer stuff. And we will have to consider the open world much more like a platform that we could sustain for years."

At E3 this year the idea of games being socially connected at all times was a powerful theme, particularly with Ubisoft's titles. The Division and Watch Dogs were games concerned with reinventing what multiplayer meant for a new generation of consoles, and how you could be constantly tethered to that experience. I think, more than anything, that may be how this coming generation of consoles will be defined: by connectivity. It'll be interesting to see.

Next Assassin's Creed to feature "shared world with other players"? [Game Reactor]


    AC4 with persistent world multiplayer would be pretty damn amazing. Sailing the high seas with a bottle of rum in hand and a shanty rousing the crew but then ahoy! A ship ahead.

    You could pick what country you heralded from, raid others. Have your OWN assassin that you level up etc. Oh, and do assassin stuff too I guess. But only after pirating. YARR.

      Sid Meiers Pirates but next Gen

        This is exactly what i wanted, Hell if it had the customisation of Saints row and the naval combat of AC4 or Sid meires Pirates i would be extremely happy. Even if it was Geographically wrong or redone. Asia and europe in the west indies.

    I shouldn't be surprised that everything is trending towards multiplayer. Programming and networking may be more complicated but it means that you can really cut down on content.
    Just provide players with mechanics and an arena before instructing them to make their own fun then you don't even need to dream up a narrative for your game.

    Personally I think it's dull and I'm really missing good, story-driven games that don't come with half a hundred little add-ons and a multiplayer mode wedged into the game.

    Buddy at work thinks they are one in the same. As in Aiden in Watchdogs is an assassin also just from the future/now and that we will have our minds blown at the end of Watchdogs.

    @ sligh - entirely possible, the devs have confirmed that the worlds are the same, as they have mentioned there are some AC easter eggs or something in the WD world...

    That actually was the point where hype deflated for me, whilst i have liked the AC games (aside from ACIII), they needed to keep AC inside the AC universe. Advising the world is one and the same could lead them into crossover territory and this is something I don't want, I liked it when WD was doing it's own thing and making a new world.

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