Witness The Glory Of A 64-Man Battlefield 4 Base Jump

Witness The Glory Of A 64-Man Battlefield 4 Base Jump

It takes up a lot of time and dedication, organising an event where a full server of 64 people jump off a skyscaper in Battlefield 4, but it's totally worth the effort. This is so much better than any of those precise and fast killshots that normally dominate Battlefield montages.

If you attempt to do something like this, just make sure the building doesn't collapse in mid-jump. That might be too much epicness at the same time and the server would crash.

You can watch the complete video below by Hazard Cinema:

Battlefield 4 EPIC 64 Man Base Jump [YouTube]

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Comments

    Must have been hard to do that with a the freaking LAG.

    If you attempt to do something like this, just make sure the building doesn’t collapse in mid-jump. That might be too much epicness at the same time and the server would crash.
    He's making an innocent joke here, but at the moment if the building comes down, at least half the server will drop out.

    It would've been hard to set that up, given how frequently that map crashes randomly.
    Shame too, cause it's like the best map.

      I know right. Half the maps feel kinda of 'half-done' to me with exceptions of Parcel Storm, Zavod, and Flood Zone. Siege is awesome but totally unplayable, it seems like a lot of servers have taken it out of rotation as it doesn't often appear in next map vote options. CoD is copping a lot of flak for being a half baked sequel, I think BF4 should cop just as much having played both.

        except that having amazing maps, physics content, but buggy launch is vastly different from cloning the same game for the past 8 years, with no changes to gameplay or content or physics

          They have both become part of the 'Clone Wars'.

            http://www.battlefield.com/au/battlefield-4/only-in-battlefield-bf4

            hardly

      Yet in the beta the building didnt boot half the people from the map.....

      GG dice..... GG

      p.s worst hit reg ever

      If the map could handle it in the long run i think a 63 player kill would be better than a 64 player base jump.

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