Dark Souls II's PC Port Will Be Better

Dark Souls II's PC Port Will Be Better

So says the game's producer Takeshi Miyazoe, and I believe him. After all, it can't be any worse than Dark Soul's port.

"We did know there were PC-specific features like key-mapping and use of the mouse and keyboard, high resolution and higher frame rate, stuff like that, but… It's not that we ignored it, but it would have taken too much time for us to implement it, test it and get it up to the level people expected", Miyazoe told Edge.

"It was more of a publisher (Namco Bandai) decision to say, 'Guys, don't worry about this — let's just get it out and see how this works on PC.'"

Well, that's...refreshingly honest.

"For Dark Souls II we are developing on PC from the beginning", he later adds. "We realise what PC games typically require, and I can assure you that the PC version of Dark Souls II will be a good PC experience for PC gamers."

And if not, well, there's always Durante.

Dark Souls' producer says PC version was rushed, problems "were expected" [Edge]


    should bloody well hope so. the port of the first one was pretty substandard.

    "...It’s not that we ignored it, but it would have taken too much time for us to implement it, test it and get it up to the level people expected" - completely working resolution fix out 30 minutes after game release (granted, there was a few days of work beforehand). Done by a modder, with no access to the source code.

    Pretty much 90% of the Dark Souls 1 issues could have been easily fixed with only a few man weeks of work. Everything except for perhaps the frame-rate was a trivial problem to solve (for developers with the knowledge and experience of PCs that is).

    I'd love to see a sales breakdown between platforms for Dark Souls 1. I'm very happy that they're focusing on the PC from the beginning (which means it probably shouldn't be called a "PC Port" at all really).

      The whole 30-minute fix isn't as easy as you make it sound, because the person behind it also has a background in programming for the PC so he actually knows what to look for and how to fix it.

      From Software admitted, several times during the porting, that they had absolutely zero experience porting over a game to the PC, and from how they make it sound they were forced by namco to do the port. They are, essentially, developers WITHOUT the knowledge and experience of making games for PCs.

      When you don't have any experience in doing something but are forced to do it anyways, it's no surprise that you make mistakes that people more familiar with PC-based programming would have avoided, and thus would also be able to easily fix.

      Last edited 21/12/13 6:11 am

        Yeah I agree, that's why I mention that it's only easy changes if you have the experience in PCs. But what they could have done is hired a person or studio to implement the PC features for them. It makes me think they perhaps didn't have expectations of high PC sales and didn't want to invest too much into it in case it failed. So yeah, I probably don't blame From so much as Namco.

    Why this isn't on next gen, baffles me. Oh well the witcher will be better anyway.

      I wouldn't say that the Witcher is better than Dark Souls around these parts mate. There are a fair few Dark Souls fanatics on this site :\

        They don't even play similarly, its like saying a fridge is better than a dog.

          Hahaha, nice comparison! I've never played the Witcher so I wouldn't know. All I know is that I'm looking forward to Dark Souls 2. It is a shame it isn't on next-gen (this gen?), but not really a big deal at the end of the day :)

            I cant see them not porting it to PS4/Xbone considering how similar they are to the PC these days.

            If the game is a big hit they will probably port it 6 months down the track to get console fans to double dip.

              That's what I figured would happen. I was half thinking about waiting for when it does get ported over, or at least becomes available digitally on the PS4, but it's looking too tempting to wait for!

          Dog vs Fridge - THE ULTIMATE BATTLE

          Food Storage - The point goes to fridge!
          Companionship - The point goes to dog!
          Guarding the homefront - The point goes to fridge!
          Making ice - The point goes to fridge!
          Chasing sticks - The point goes to dog!
          Protecting against nuclear bombs - The point goes to fridge!
          Who would win in a fight - The point goes to fridge!
          Economic Value- The point goes to fridge!
          Sentimental Value - The point goes to dog!
          Compatibility with Playstation 3 - TIE!
          Gaming skill - The point goes to dog!

          Dog - 4
          Fridge - 6

          Clearly, fridges are superior. Anyone who disputes this is a lying gayc*ntfaggenheimer and is incorrect!

        True enough haha, I love Dark Souls myself, it's just a serious disappointment I wont be able to get it unless it gets a port. Seriously why is it current gen only???!!!

    I finally decided to give this game a solid try last weekend and tough out the first hour where previously I would give up. My steam profile is now up to 50 hours played :D

    I have to say though that even with all the issues I still feel the steam version is the best version once you have applied the fixes. 60FPS at 1080p is glorious.

    The worst unfixable issue with DS on steam is GFWL. I really cant wait for it to die.

    I am very much looking forward to DS2 and I am very excited to hear that they are putting some effort in. I was worried after the backlash of the last one they would just not bother with PC this time around.

    Last edited 20/12/13 4:25 pm

      The question is what happens to both your saves and the multplayer when GFWL dies

        We could move over to the pirated copy in terms of saves but the multiplayer will be gone I imagine.

        Hopefully they change it over to steamworks, that would be rad.

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