Diablo III: Reaper Of Souls Is Out March 25, 2014

Diablo III's first (only?) expansion pack will be out on March 25.

The expansion pack itself gives you a new hero -- the Paladin-y Crusader -- a new act, and new features: an NPC artisan called the Mystic; a new mode in which you can ignore the story and start new games with every waypoint unlocked; and Nephalem Rifts -- or loot runs -- totally randomised dungeon crawls meant to emulate boss runs from Diablo II.

That "Digital Deluxe Edition" up there, by the way? Here's Blizzard explaining what that is:

You also have the option to prepurchase the Digital Deluxe Edition, which contains a wealth of in-game goodies: a collection of exclusive helm- and weapon-transmogrification recipes to distinguish your hero among the champions of Sanctuary; a loyal Spectral Hound minion to keep your adventurers company on their epic journeys; three additional character slots to accommodate new heroes; an in-game Treasure Goblin companion pet for World of Warcraft; and an assortment of Crusader-themed Battle.net portraits and Malthael-themed decals for StarCraft II.

Like Diablo III itself, Australians pay $54.95 for the standard version and $74.95 for the Digital Deluxe Edition. Compared to $39.99 and $59.99, respectively, for US prices. [Battle.net]


Comments

    $55? Ha ha, no thanks, Blizzard!

      Worst part, it's listed as $44 at JB, and will likely be at or below $40 from Big W/DSE at release.

    Any word on the Collectors edition for Australia? is there even going to be one?
    i can only find info on the US one :\

      Seems to be already available for online pre-order at EB Games and JB Hi Fi.

      https://ebgames.com.au/pc-157818-Diablo-III-Reaper-of-Souls-Collectors-Edition-PC
      http://www.jbhifionline.com.au/game/pc-games/diablo-3-reaper-of-souls-collector-s-edition/697372

    $55 for an expansion? Heck, even the Americans would be annoyed at only getting an expansion at $39.99 when most of their games release at $60 USD.

    I dont even like paying $50 for games for PC any more, what the hell is a $55 Expansion... seriously...

    I'll just stick to steam, thanks for trying Blizzard

    Ah so digital has no extra excuses like aussie wage but still costs a significant percentage more. Lame!

    With the removal of the RMAH, I was getting excited that the expansion might finally bring offline play (like the console versions). But if the CE has extra character slots, that doesn't really lead towards that, does it? I will still hold hope.

      They hinted it might for a while but at Blizzcon they flat out said no. They did say they plan to add more social features to make the online experiance more fun though, so yaaaay... no thanks.

        Damn it. I was disappointed with lag issues when I tried a L1-10 starter with one account playing solo on a solid 20 megabit connection. Now that we've moved to a flaky 6 megabit connection, there's no chance two people could multi together in our house without an offline mode. I guess one of the playstation versions is looking inevitable.

          Yeah I was thinking the same thing. A friend was trying to convince me to pick up this expansion on PC when it came out but for that price and still online only... I think I'll pass. PS4 version looks good :P

            At least it's something to add to my rather short 'reasons to get a ps4' list. Could help accelerate that purchase timeframe.

    Preordered the collectors edition bout a hour ago, can't wait only thing is it's like a week from ESO :(

    Fool me once Blizzard. I'm not stupid enough to pay for a second helping of shit sandwiches.

    Loot is all going to be account bound now isn't it?

    I kind of think that people don't remember the hell that was finding the right items in D2 (and how long it actually took), and how much of a pain that trading was. Seriously, it was spam chat and hope some arsehole doesn't trade you a duped item or attempt to scam you.

    The problem in D3 wasn't the AH. Although that is what people blamed. It is actually the very core damage mechanic in the game being too closely linked with the primary stats of a class. As well as how any good item relies on having 3-4 key stats on it.
    This lead to all good items needing your primary stat, vitality, all res, crit/as etc.

    Where as in D2, items that were level 50 and had odd stats on them could still be godly due to the spells they provided, or the +spell damage mods.

    That doesn't change if you get rid of the AH (Which was just a more efficient mechanism through which to trade).

    As someone who regarded Diablo 2 as his favourite PC game of all time, (and most strenuous clicking-finger exercise routine) Diablo 3 was the biggest let-down possible.

    Sure, I literally screamed the classic "NOOOOO!" with Deckard, but the game held nothing of enjoyability for me.

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