A taste of the new Carmageddon's car physics. According to Stephen Rushbrook of Stainless Games, the suspension is "entirely physics-driven — you can rip off the tires, the wheels, hub, drive shafts, wishbones independently, and what's left will still work. Ripped-off parts will spin, hinge and flex as you'd expect."
A Taste Of The New Carmageddon's Car Physics
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Earlier this year, Nvidia unveiled a showcase of real-time ray-tracing using Phasma and some Stormtroopers from the Star Wars franchise. At their conference in Gamescom this year, they showcased the same ray-tracing demo - but instead of running off four Volta-powered GPUs, it was powered by a single Turing-powered GPU.
One of the best things about the CD-ROM era was that it was a great promotional tool. And the best kind of promotions were free games. Specifically. free games with food.