GhostControl Inc. Is The Love Child Of XCOM And Ghostbusters

XCOM: Enemy Unknown proved to the world that there's still a market for games in the vein of Julian Gollop's classic series. So when I found out an indie dev by the name of Bumblebee Games was working on a title that fuses XCOM-style gameplay with Ghostbusters-inspired spectre-hunting, I was not in the least bit surprised when my wallet self-combusted.

Called GhostControl Inc., the game is currently making its way through the chaotic waters of Steam Greenlight. The visuals, which you can spy in the video above, are reminiscent of 1997's XCOM: Apocalypse.

The developer recently posted a solid list of planned features, including 150 character portraits with some "depicting well-known gaming celebrities"; 18 types of ghosts and various boss fights with their own storylines; 70,000 unique "dialogues" and 800 "crazy phone calls"; and 90 or so items to use in your ghost-capturing escapades.

If you're eager to give it a play, you don't have to wait for the full version to appear — a demo is available for download right now.

GhostControl Inc. [Steam Greenlight, via Rock, Paper, Shotgun]


    Oh no, they used the word 'Inc'. Like the game from Klei entertainment - 'Invisible, Inc'! Don't tell or else they may try to represent Klei and sue, and then subsequently sue Klei for having also used the word 'Inc', which now owns due to a repesentitive clause in their forced contract, pursuant of paragraph 3, section 2 'All words of the English language now belong to because we have that much money biatches'.

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