Metal Gear Solid has changed. It’s not about rudimentary polygons, or abstract graphics. It’s an endless series of awesome photorealism.
Hideo Kojima recently tweeted this image from a Kojima Productions presentation titled, “The Present and Past of Game Development.” My, how far we’ve come.
新人朝会でのジョニーのプレゼン [Kojima_Hideo]
Comments
6 responses to “How Metal Gear Solid Has Changed In A Single Image”
Some damn fine genes right there!
He kinda looks a bit like House with an eyepatch, to me.
And a very, very shiny forehead
They’re different characters though!
😉
Needs the Metal Gear sprite to complete the comparison.
I think his head was like 5 pixels wide!
I dislike the new one. It looks a lot like Keifer Sutherland.
And I dislike Keifer Sutherland.
It looks nothing like Keifer Sutherland!
He’s no David Hayter, that’s for sure!