I remember asking this same question years ago, but it got an awesome response and I’m keen to hear the answers of some of our newer readers! Imagine this: randomly you are given $100 million but there is a catch. You must use this money to create a game. Any profits from this game are yours to keep. What kind of video game do you make?
Do you make the kind of game you want to play? Do you make a game that you think will sell well? Do you attempt to occupy some sort of niche?
More importantly, what is the game? What genre? What are the mechanics?
Let us know in the comments below!
Comments
122 responses to “Tell Us Dammit: Dream Game”
A decent Firefly game.
A Syndicate game running on a modernised version of the Battalion Wars (GameCube) engine.
I came here to write exactly this ^
I would love to see a Battalion Wars game using the Valkyria Chronicles engine, cut out the anime story for quick comical cutscenes so we can focus on the awesome gameplay.
Could possibly happen if Nintendo struck a deal with SEGA to trade the Valkyria Chronicles IP for the F-Zero IP. I’m a mad F-Zero fan, but the fact of the matter is Nintendo don’t care for it these days and GX was one of the very few highlights by SEGA since focuing on software, so why not move it on?
Also the Wii U would be a good fit for a new entry in the Valkyria Chronicles series, by no means would it save the system, just noting it could utilise the gamepad extremely well.
You mean something similar to Satellite Reign?
http://www.kickstarter.com/projects/5livesstudios/satellite-reign
Haven’t played Battalion Wars, but looks like it’s first person perspective. Surely you want an isometric view for something Syndicate-like.
Nah. Battalion Wars is sort of a 3rd person shooter/RTS mashup. At any given point you’re controlling a single unit in 3rd person (in my Syndicate game there’d also be an ‘overview’ unit to control), but you can also issue orders to the other units in your army and switch to direct control of any of the other units.
So you’ve got a Rifle Guy, Rocket Guy and a Tank. You can jump in the tank, order the Rocket Guy to flank and the Tank (which you’re in) to assault the enemy ahead, then switch to Rifle Guy and go flank from the other side using direct control.
In Syndicate that would be your four Agents and a Satellite view. From the Satellite view you’d be able to play it pretty much like a classic Syndicate game, but with direct control over the Agents in a third person view you’d also get that finer control over your actions.
It’s a bit hard to describe because there aren’t many other games like it out there and most that come close aren’t great in the execution (ie, Brutal Legend’s stage battles). I think it if the details are done right it could be a Syndicate game that stays true to the roots of the series while still being very welcoming to newer gamers. Sort of like how Metroid Prime is nothing like Metroid at face value even though it’s pure Metroid at it’s heart.
But I have so many dream games, I couldn’t possibly choose just one.
Frozen.
Flower: Frozen Edition
First you have to float around as snowflakes and freeze the kingdom, then you have to thaw it with true love.
That’s an ice idea.
but but, it’s not page siiiiix
Snow big deal.
True, true… I should just chill
Cool joke.
Deathrow 2. With online support and more customized teams.
Sequel to arcanum.
Deathrow, is that the sports game with the flying discs? That game was the tits!
Sure is, still play it to this day.
A game with a refined story like something from Quantic Dream but more open to exploration. More traditional adventure game puzzles, more expansive surrounds. A game that focuses on connections with other characters over violence. Something not afraid to leave you stuck for a while without hand holding. Elastic storytelling taken to that next level where choice is meaningful.
So kinda like omikron then? quantic dream’s best game yet.
Are we allowed to use that money to remake an existing game or to make another game as part of that franchise?
Or, can I use that money to buy Starcraft: Ghost and release it?
I would basically combine Crusader Kings 2, a finished/polished version of Mount & Blade, and Banished. Yup.
City-building/management with intense politics & relationships all while running (and fighting with) a personal retinue/army. Good lord.
I would buy Rare back from Microsoft for the 100mil and sell them to Nintendo for $500k.
I would then use that $500k to convince Nintendo that having Rareware make a Jet Force Gemini sequel and Banjo-Kazooie 3 along with perhaps a remake of Diddy Kong Racing would be a fantastic idea with real fiscal incentives.
In retrospect I would likely need more money.
DKR – YES!
Was also thinking Blast Corps – massively under appreciated title.
Rare are no longer Rare though. A lot of people have left. Very sad. They were such a big part of my childhood and where I wanted to work when I grew up.
And it’d be so easy to do as a XBOX Live Arcade title along the lines of Trials.
Bad news for you man – there are very few of the same staff left at Rareware from those days. Maybe you could use the money to get the original team back together for a spiritual sequel.
agreed most of the staff have left, but if the licenses came back to nintendo then there are still some creative minds under their wing that could make it work. Take DKCR and Metroid Prime series, there is still life in the old franchises and people willing to make them work.
An Open World investigation game set in Ankh Morpork
I never realised I wanted this until I read your comment. Brilliant.
Discworld needs some vidya game love. It would work so well too.
Ala Discworld Noir?
That game was rather excellent
Or more L.A Noir, Discworld style?
The latter, but with trolls.
Give this man all of the money.
A table tennis game where you control the paddle, not the person holding it.
Hans’t this already been made? 😛
Like.. a possessed demon paddle?
Move-enabled ping pong in Sports Champions is more or less this, and it’s seriously good fun.
a hiphop/rap karaoke game that actually works. Def Jam Rapstar was close, but still flawed in so many ways.
or failing that, a decent sequel to “Def Jam: Fight For New York”. I will glass anyone that talks about “Icon”
An open world mmofps based on Necromunda…I’ve wanted to play it for as long as I’ve played games.
Two games, a Total War style game going throughout the whole of history like a Civ game with a massively enhanced tech tree and the ability to build up each city to make each one as efficient as possible.
Second game, a sequel to Red Dead Redemption
I would play the hell out of both of these…. Especially the first one!
I make a spiritual sucsessor to Bushido Blade 2, with its classic 1-hit kill mechanics and a fully fledged story mode.
Condemned 3
My answer then was DARK SOULS TWO.
My answer now is DARK SOULS THREE.
DARK SOULS III: THE LESSER EVIL?
You’re right. If I had $100m to make a game, I should spend it all in developing a brainwashing program that will make people buy my books in crazy quantities.
Or something of such crass commercial appeal that I can use the profits to retire and write books for the rest of my days.
A huge big Zelda. Massive world. Not sure on art style, there are a few great ones to choose from. Bring back crafting/upgrading of items from SS, huge world from WW.
Haven’t played the 3DS one where you get all the weapons at the start. I always loved getting part way though the dungeon, then getting a new item that opens up the rest of it. Not sure were I stand on that…
Sounds like Darksiders…
It doesn’t break things the way you’d think. Although it did take me some time to adjust to the less linear nature. I’d see somewhere that requires an item like a hookshot gap and rather than going and getting the hookshot I’d just make a mental note to come back there when I get past the hookshot dungeon.
I ended up buying pretty much everything right away, there’s no shortage of rupees, but it didn’t feel like the game was less fun as a result.
I’d hire David Cage to make a game with no dialogue (or written / spoken language).
I’m not joking.
I would play that game, Beavwa!
We (I) need more experiences like Journey and Brothers. Cage has the technical chops to be able to make this kind of masterpiece. I don’t.
You play a mime, in a world gone mute… your family has been kidnapped and you must communicate your way to finding them.
The only game where invisible walls would be a legitimate design decision?
*b’dum tish*
Realistic cooperative survival game with huge maps relatively highly populated with Dinosaurs, not just ones that are going to maul you either, but the gentle giants as well.
Call it Jurassic Park if you like – just make it.
Perhaps you could have a deathmatch mode where people can be either Dinosaur or human.
Basically I want a good dinosaur game.
I like dinosaurs.
Ah, remember Trespasser? This sounds like the next step!
Dino D-Day didn’t do anything for you then? 😛
You ever played Dino D-Day?
I never played Dino D-Day but after having a look at the reviews … Not exactly what im looking for. Also Nazi’s?! Madness. I like that so many share the same want as I though!
So basically this? http://vimeo.com/thestompingland
Errrmehgerrrd … I never even thought of taming them!
TIGERION. WELCOME TO THE DEVELOPMENT TEAM.
DINOSAURS \o/
A fantastic looking, mo-capped, open world, voice acted, Mount & Blade style game for consoles.
Maybe include some fantasy elements, maybe include some romance options, maybe include multiplayer, maybe include a day night cycle that impacts combat & visibility, maybe give each faction different AI… but mainly give me horde style, massive battle, horse mounted, sword and arrow combat.
Unless we’re talking about sequels in which case it’s one of the following:
TIE Fighter 2,
a decent new single player Mechwarrior game,
The Saboteur 2,
a jank free Alpha Protocol 2,
ODST 2.
Out bit EA for the NFL licence and make a Football Manager style NFL Sim… and a better Madden
Just WHY is no one mentioning Pokemon MMO..?
Because I’m too busy wandering around Ankh Morpork!
I am surprised that didn’t come to my mind first too -_-
Self… I am disappoint
I know this might sound stupid but i want a sequel to Timeshift. For some reason i loved that game and the ending left it open for a sequel. TS was never the best game but for me it was definitely one of the most fun i have played.
Does Sierra even exist anymore? and the devs Sabre Interactive went on to make Inversion.
My dream games were a HD Rise of the Triad and a new Carmageddon, considering that ROTT13 was released last year and Carmageddon: Reincarnation is coming soon to KS backers.
Imagine a Sci-Fi (Star Wars-esq) style universe that is rife with inter-system warfare
You rise up as the newest contending “Warlord”
You start with an RPG style game whereby you need to recruit followers and in FPS style, conquor that planet
This becomes your new home base
You then invest in infrastructure to build up your resources and technology
Eventually you amass a small fleet to launch your campaign
From there you have to subdue neighbouring systems RTS style until you control planetary orbit and the supply lines required to conquor the planet
Zoom down to control a fighter ship (Wing Commander Style) for space dog-fighting, torpedo runs, cap ship takedowns/captures
FPS boarding action to cap some of the big carriers to add to your fleet
Upon landing your troops planet side, again RTS style, start assimilating cities
Zoom down to FPS for up close and personal combat as you lead the charge
Meanwhile, you can zoom out to set research goals, manage systems and cities and resources
It would be epic in scope as you would have RPG/RTS/FPS/Space Combat action all in one game
This or the next non-MMO Elder Scrolls
so a more in-depth Spore, aimed at an older audience? I’d definitely get behind this
similar to the very original mechwarrior game. no not the snes one, the original 😉
Wind Waker 2 but with islands the size of Hyrule in OOT with an overall map being something the size of Skyrim.
Hmm… maybe… maybe an adventure game, all in 2D. And it could be about, I dunno, a girl who has to save someone. Her dying Grandpa maybe? And and… and she could have telekinesis! Imagine the zany puzzle designs around that one! Sounds like a game I’d want to play!
That’s just crazy talk, right there!
Have you tried Golden Sun and Golden Sun: The Lost Age? Sounds like that game Sughly.
An combination of everything from first 2 Golden Sun games with an kingdom hearts battle system and the weapons crafting system from Dark Chronicle (Dark Cloud 2) along with all it’s mini-games, scoops and the factory from rogue galaxy which you use the scoops for the factory for ideas and then make up the factory and make the item.
Did I mention you get to build at least 30-50 towns just like in Dark Chronicle. Along with people to do side quests for, to join you on the train to put in houses and get rewarded for filling out what the town needs?
Something like this would cost more than 100mil tho 🙁
Aw, thanks for the recommendations, but I was making a joke insinuation about the game I’m making :3
In that case, a free to play browser / phone game that goes on to rake in millions of dollars a day. Spend the bulk of the $100 million on marketing.
Then retire on the millions of dollars of profit it brings in every day. Who cares if it’s not sustainable and is only popular for 6-12 months?
Sadly, this is hands down the most profitable idea so far, and has been proven to work time and time again.
An Epic Open World Dark Fantasy RPG with full Co-op functionality.
=
Witcher 3 + Destiny’s co-op / online features
After the recent news of how Telltale would like to do a Bond game, it got me thinking that I would love to make a spy thriller type game. One that is set in an open world, in an exotic locations like Monaco or Istanbul. Think GTA, but with gadgets, cool cars, espionage type missions. It wont just be combat focused, there will also be an emphasis on investigation and interrogation.. a bit like Alpha Protocal but not sucking..
I’d give it to Platinum Games to make a reboot of Viewtiful Joe or the guys who made Dragons Dogma for a co-op version where you can bring other players in as the pawns
My dream game is one that would take the combat, difficulty and world design of Dark Souls and add in a system of NPC relationships. What I mean by that is a world where the NPCs are autonomous and it’s the player’s actions that affect the interactions. Maybe your exploits are heard of or seen and you become the hero of a town, and the enemy of a cult. Maybe you develop a rival who competes with you in everything. Perhaps the man you killed was the son of a baron who seeks revenge on you when he hears about it, or maybe he hated the son and asks you to work for him. Essentially the idea is to create a game in which the NPCs act like real people, not puppets moving according to someone else’s script.
I also have a few ideas about a game where combat is actually the discussion between all members of the battle, with your conversation options changing everyone’s opinions. It ends when you either achieve a certain condition, or get to the point where it is no longer achievable. Though you may achieve victory, it doesn’t always mean you’ll walk away with as many friends as you had, or that people’s opinions of you are the same as before.
I’d love to see Atlus go loose with another creative sidestep like Catherine. Not a sequel – but something just as bizarre, charming, and addictive.
An Elder Scrolls game with on line co-op…like Borderlands co-op. None of this MMO crap, just trolling dungeons etc with mates/strangers working together and sharing in the loot. I could be happy ever after with that.
A better Candy Crush. Pay for development and research into exploiting human behaviour, put the rest into marketing.
Two.
First a top down zelda like game, With randomly generated towns, dungeons and country sides. Mix in a bit of Monser Hunter, and some supply/crafting chains. Plus some survival and building houses… Make it co-op. My ideal switch off game.
Secondly an online versus first person shooter/third person brawler, in the vein of Savage, But you fight the opposing team on, in and around two giants who are fighting each other. There are bunkers and parapets and towers built into each giant. There are vehicles to fly around/ drive. And you can influence what the giants do in certain ways, like grappling them together, and shootign their legs. Theres only crossbows and bows, Mebe some light fantasy/scifi weaponry.
The maps are just called GiantXvsGiantY.
I’d love to put some time in to coming up with a really detailed idea at some stage, but one ‘dream’ game I think about is a FPS style game…but it’s third person and it’s all hand to hand combat. The combat system would be deep though and perks can be unlocked and stuff. Sort of like a UFC team brawl, but with quicker kills and big maps. Maybe…more ninja than UFC. I’d have to give it more thought…but something along those lines.
Open World, multiplayer SRPG.
Everybody moves at the same time, a single turn is say 10 seconds, or 20 seconds. The open world map is grid-like, but you can tone down the lines from “comic book thick” all the way down to “transparent unless highlighted by a mouse”.
You can give your characters instructions to move multiple turns and then just make adjustments as necessary.
There will be line of sight, so you can set up ambushes behind trees etc
There will be fog of war.
Attacks are directional so having your shield up won’t help you if you get attacked from behind.
Maps are randomly generated and people can set winning conditions e.g. kill off all opposing player’s characters, amass the most money etc.
As mentioned each player can control multiple characters, initial character would be created by the player, all other characters are essentially hired NPCs. Under the right conditions you can also bribe a character owned by another player to betray them and join your side.
Characters would have jobs a la FFT
Star Wars 1313 you bastards!!
SKATE4
or SK4TE.
Pokemon on a console in world as big, expansive and fleshed out as Skyrim or GTAV.
Sweet geezuz……………….*droooooool*
Would be nice to see a Battlefield type game, but massive and only one life each. Something like the Just Cause 2 MP mod. 500 vs 500. One life per round. Its a big ask, but to play a game of that size with one life, I would like to think it would change the way someone would play instead of the usual run and gun.
An open-world sci-fi universe sim, with a dash of procedural generation from No Man’s Sky, dialogue choices ala Mass Effect, interesting linked side missions like Fallout 3. Oh and some kind of physical/virtual crossover similar to Disney Infinity, but for adults.
-I’d pay exorbitant amounts of money to get Monster Hunter on the Vita. Get it back on PlayStation, where it firmly belongs. Say what you will about the 3DS versions, but the fact remains they’re graphically lacking, as well as requiring a Circle Pad Pro to work properly. Even then, the flat 3DS analog nubs are immensely frustrating. A glorious, HD version on Vita, with it’s superior power, front/rear touch screens, those glorious twin analog sticks and OLED display? It’s not rocket surgery, guys.
-Final Fantasy Type-0 HD, MHP3rd HD and Valkyria Chronicles 3 HD – all localised, for the Vita.
-Dawn of War 3, with a return to base building fundamentals from Dawn of War 1, and proper army painting/customisation options.
-Homeworld 3. End.
-A proper Syndicate FPS title, where you do all the research and planning in between missions, but missions (Assassination, retrievals, sabotage) themselves are executed in a first/possibly third person scenario with a squad, like Ghost Recon or Rainbow Six. (I’d wish for a Syndicate/Wars remake first, but pretty sure Satellite Reign has this essentially covered, so I’m going with this idea instead.)
-A Space Marine sequel, made by the same people. That game so needs a sequel.
I know there’s plenty more I’ve fantasised about over the years, but can’t for the life of me recall what they are.
A new shining force game that’s exactly like Shining Force 1 or 2 but shinier
I just want an SSX game made for PS4/Xbone
Is that too much to ask for?
For Open World a mash up of Sleeping Dogs and GTA 5 – an undercover Cop story that is set in a world as extensive as GTA 5, with real impacts on the game based on the choices you make in the game
RPG – I would love to see something like Dark Souls or Skyrim with Full game Co-op
DLC – Real content based DLC not just a new map or gun, I mean far more like Blood-dragon and RDR undead nightmare. Paid DLC should add 10-30 Hours of content
My dream game is another man’s dream game.
Hideki Kamiya presents: Star Fox
Loins quiver at the thought.
I’d make a Warhammer 40K game similar to Space Marine, but not so… ‘Corny’. I didn’t find said corniness overbearing in that certainly compared to the campaign of the Dawn of War games, but nonetheless it was still there and seems to be ever present in WH40K games.
I always envisioned awesome epic scenes such as a drop dop assault, and massive invasions and battles with 100s of Space Marines. I also was a fan (don’t cringe) of CoDs style of storytelling where many of the characters you played died, and pictured that element would work quite well for a WH40K game.
Instead of playing one unstoppable hero, you could play many roles over many different characters as the story progresses, from Tac Marines and Assault Marines, though to Terminators, Dreadnaughts etc. The tone would also be a lot grittier and more ‘realistic’ (as much as a 40K could be).
Would be pretty cool I think
Discworld MMO.
Think about it, the classes are there: Wizard, Barbarian, Watchman, Witch, Nac Mac Feegle (a class and race combined). Trolls, Dwarves, Gnomes, Zombies, Humans, Vampires. I haven’t even mentioned everything.
Wizards can start in UU and have to help stop the dungeon dimensions coming in. Witches can be up in Lancre and stop it to. Watchmen have to investigate crimes and begin in Ankh-Morpork. Barbarians can be up in the Hublands and go pillaging, before being brought into the quest to fight the evil things coming through.
Epic Loot can include Death’s Sword, Cohen’s jock strap and the luggage.
I want that luggage.
Spycraft 2
Open world Metroid. Travel planet to planet, taking on jobs. Like an actual bounty hunter.
Dark Souls 2. oh wait From Software are already making that.
A strategy game where you could manage everything.
Like, manage cities, armies, resources, zoom out, starts in 1000BC and goes to 2500AD.
This is an easy one. A HD fully 3D Pokemon game with graphics somewhat like Skyrim for the Wii U that has every region and pokemon in it. Has proper end game content, multiple saves and local co-op. I’ll be the next Millionaire.
Psychonauts 2 : The Dream Invaders
Both my dream game, and a game about dreams!
An RPG set in the Firefly universe, beginning during the Civil War and going through to post-Serenity events. I imprison Joss Whedon to write the dialogue and grab the cast to voice themselves in occasional NPC roles.
I’ll be in my bunk.
Considering there is clause that says how much of the 100 mil I have to spend on that game, I would spend 100k on one game dev, giving him free hand to create whatever he wants and keep whatever he manages to sell the game for, then keep the remaining 99.9 mil for myself and enjoy an early retirement.
I have always had a dream of an open world game based on the Angel TV series… Angel Investigations is in full swing and your base is in the Emporium Hotel. Siqequests would see you taking on cases whilst there was also a main story that Joss Whedon would be brough in to write.
an open world first person rpg pirate game where you don’t have to do quests if you don’t want to, a sort of mix between the feel of Far Cry 3 and the mechanics of Skyrim with the option to bury treasure, walk the plank, build a pirate base for trade of stolen goods and raid settlements by ship and you can use cannons, cutlasses and pistols
I get to keep the profits? Easy, Sims 4 or Call of Battlefield or Battlefield of Duty.
And then I’d make something I’d actually want to make with the $500M I just suckered people out of.
Something like an MMO version of AC: Black Flag with a skill up system of EVE. Imagine jumping into a mate or a guildies brig to go plundering the seas or hunting treasure. God damn, I wouldn’t play anything else ever again.
Just give me a survival horror in the vain of REmake and I’ll die a happy man.
Oh, and an expanded Mass Effect game. I’m talking GTA or Last of Us style production values, Skryim’s explorative depth and a deeper dialogue system. Any excuse to jump back into that universe will be welcomed by me.
Star Wars Infinity through Disney would be fantastic.
I would also like Star Wars Sports , where you have games like Basketball and Baseball but with characters from Star Wars. Imagine Basketball , I would love to clog the lane with Chewbacca as centre , Yoda running the point , Hans as Small Forward , Luke as Shooting guard and Lando in Power Forward. Up against a Jawa as PG , Storm Trooper as SG , Boba Fett as SF , Darth in PF and Jabba as Centre.
An open world game set in New Crobuzon. From the book Perdido St Station.
Or a new Syndicate game in the style of Republic Commando. How easy would it be to make a squad based first person shooter with conext sensitive commands?…
What about a cover shooter game from the creators of Spec Ops: The Line that focused on the early years and short life of Roy Batty from Bladerunner, before he went earthside? Who doesn’t want to see attack ships on fire off the shoulder of Orion? Or C-beams glittering in the darkness near Tannhauser Gate?
Fight system of Bravely Default, plot as intetesting as Persona 4 Golden. Open world map with explorable pre-rendered dungeons.
Build Fallout 4, play all the game and attempt to choose a good location and lots of jokes and references towards the other games. Would hire all the developers of all the games and make one awesome game.
Number 1 is obviously inspired by Katawa Shoujo, but here it is:
#1 A Visual Novel where you play a blind person. That shit would be poignant as fuck.
You play the character as they progress through their life. Their struggles are your struggles. Since you can’t see anything, you are in the exact same situation as the character. You have to live in a world that is so based on sight.
Or maybe I just want Katawa Shoujo from Lilly’s perspective instead of Hisao’s. Don’t judge me.
#2 Or a Pokemon MMO for PC. Nintendo, why won’t you take my money?
#3 Here’s another random game idea I’ve had for a while. Codename: Dark Rainbow.
Gameplay
The gameplay will be a Serious Sam-style FPS where you can dual-wield all weapons. Want to shoot with a shotgun and machine gun? Want to akimbo a rocket launcher and a crossbow? Ever wanted to dual-wield a death laser and a solar-powered minigun? Now you can.
The game also features Serious Sam-style dickery; every health pickup spawns an enemy.
Since the game is set on the moon, gravity will be reduced. You will be encouraged to move and jump, as standing still will make the crosshair larger.
Enemies will include bears trained to carry guns, giraffes with head-mounted miniguns, rainbow demons, and an Allosaurus carrying multiple katanas. As you can see, the Luxembourg Empire is well equipped.
Story
They say that if you catch a leprechaun, you will get one wish. Arthur Antagonist of Luxembourg, 8, was the first human to catch a leprechaun. He wished for himself to be the head of a Luxembourgian Empire.
The Luxembourgian Empire spread across the globe. To escape Arthur Antagonist and his unstoppable army, many countries fled to the moon. 3 years later, the Luxembourgian Empire landed on the moon, with the intent to conquer all.
It is the year 20xyz, and you are Proh Tagonist, a new recruit to the Moon Defense Force. This is your story.
You battle the Luxembourgian Empire, and it ends with a battle with the now 11-year old Arthur Antagonist. You can’t beat him, and just when you think all hope is lost, you catch a leprechaun somehow (moon rainbows?). You wish for more power. You defeat Arthur Antagonist, crushing the Luxembourgian Empire and saving the moon. You take off your space armour, and reveal yourself to be a woman in a bikini, metroid style. You then die because you are on the moon without a spacesuit.
Fin.
WWE VIRTUAL REALITY
’nuff said
I was thinking of something like Halo meets Planetside 2
You have two sides. The UNSC and The Covenant and all of their vehicles and Infantry types will be there.Covenant Infantry will have Grunts, Jackals, Elites, Brutes, Hunters etc. with all their weapons.
UNSC Infantry will have ODST’s, Spartans and Marines with their own weapon classes and all of their weapons.Both sides will fight eachother on large maps on different human colonies ranging from Harvest, Reach, and Earth.
Space Battles will be huge in scale, because you’ll be able to engage in space combat in places like the entire Solar System (battles from Earth to Pluto literally) and other UNSC systems like the Epsilon Eridani System
Ships will range from Corvettes all the way up to Supercarriers.
so that means all of the UNSC and Covenant ships basically.
The setting will be during Human-Covenant war and both sides are trying to kill eachother, the reason the conflicts will take place in human systems and colonies, is because the Covenant armada are relentlessly pushing the UNSC back and systematically destroying them. these battles will go on forever just like in Planetside 2.
The Core Gameplay will be traditional Halo gameplay itself, but in the scale of Planetside 2.
That’s something I would love to see come to existence.
I would totally make Pacific Rim x Monster Hunter.