Last week, indie game-maker Jason Rohrer launched a clever promotional campaign for his new game The Castle Doctrine in which he promised to give out real cash prizes to players depending on how much money they could steal in the game.
Today, Rohrer has announced the results of the competition. The top player stole $US333,952 of in-game cash during the duration of the competition, which translates to $US316 actual money. Like the other top players, he also got a physical print of a cool pixel-art painting and as top prize winner, he won Rohrer's own unused dog club.
The rest of the winners are listed at Rohrer's site. As for how Rohrer thinks the promotion played out?