Has Nintendo done enough to support the Wii U in the months after its release? Has it created enough games to support demand? Miyamoto says yes.
Nintendo is in the midst of some fairly high profile difficulties, mostly focused around the Wii U's inability to gain any sort of traction with consumers. In a recent Q and A with investors, Shigeru Miyamoto answered a fairly pertinent question: with third party support on the wane, has Nintendo done enough to support its own console? Nintendo typically works on a drip feed system, releasing big name franchises throughout the consoles life span.
But Shigeru Miyamoto thinks, with the Wii U, that Nintendo has done a good job of getting games out quickly.
"When we launched Nintendo 3DS and Nintendo DS, we were unable to release any games from any of our main Nintendo franchises to coincide with their launches," admitted Miyamoto. "With Wii U, however, we released, along with the hardware, "New Super Mario Bros. U," as well as "Nintendo Land," which was a very unique proposition. If you look beyond, we also released a new installment in the Pikmin series after a long interval, and we also had "Super Mario 3D World" at the end of last year. By the end of this year, we will have "Mario Kart 8," as well as “Super Smash Bros.” Therefore, I feel that we have managed to overcome the challenge of releasing enough first-party franchises on Wii U."
According to Miyamoto, the problem wasn't the software, but Nintendo's inability to convince consumers of the value of the Wii U itself.
"Our biggest downfall last year was that we failed to communicate the true value of Wii U," he said, "failed to make children persuade their parents to buy our products for them, and failed to offer products that parents could not resist."
Part of me agrees. The Wii U has had a far steadier stream of software compared to, say, the original Wii, but when third party developers aren't supporting your console, internally developed games suddenly take on more significance. Nintendo is single handedly propping up this console at the moment and their strategy of slowly spacing out big titles is making things difficult.
However, sales of Nintendo developed Wii U titles have been strong, despite low sales of the console.