Open-world survival games where you need to worry about other people more than the fantastical enemies. Hugely successful creations that are in alpha and are nowhere near finished. Weird shit happening when people mess with each other. Yes, Rust and DayZ are pretty similar. But, as of last night, only one of them will have zombies.
An update last night on the official Rust site broke the news that the undead will no longer be shambling through the online game's landscapes. From Facepunch's Maurino Berry:
Yep. We did it. We decided we couldn't hold off any longer. The longer we keep zombies in -- the more complaints we'd get about removing them. We are forcing ourselves to deal with it. We are no longer a zombie survival game! They've been replaced with red bears and wolves. You hate them. We know. They're just plugging a gap for now. All will be revvvealed.
With this change, Rust becomes even more of a game about what other players do to each other and less like something that's trying to capitalise on pop culture zombie obsessions. A smart move that apparently paves the way for other weird things to happen in future updates.