I'm slowly coming round to Alien: Isolation. After the debacle that was Aliens: Colonial Marines, it's easy to be cynical about any and all games from SEGA based in the Alien universe, but this game is talking the talk. The developers are saying the right things and Alien: Isolation, more and more, seems like the kind of legit survival-horror title I want to play so badly.
The game's marketing is littered with words like 'atmospheric'. There is a clear attempt to distance the series from the idea of frantic, gun-based action. This is a hugely positive thing. I want to play an Alien game that feels tense, where the alien (or aliens) feel like something I have to run away from, something I should be terrified of.
These new screenshots do little to give us an idea of how Alien: Isolation will play, but I did notice a few things. To begin with, the infamous motion tracker is present in many shots. That says to me the game will focus on exploration. That's awesome.
Secondly, there aren't any enemies in any of the shots. Crucially, there aren't any aliens. This is also a positive as far as I'm concerned.
Alien: Isolation. You had my attention, now you have my curiosity.
Via Alien: Isolation