Here’s the newest trailer for the third Dragon Age game, out later this year for Xbox 360, Xbox One, PS3, PS4 and PC. Damn, I say. DAMN. Just this one trailer is already more interesting and exciting than all of Dragon Age II. It’s all in-game footage too, according to BioWare boss Aaryn Flynn.
Watch:
In a blog post today, Dragon Age: Inquisition producer Cameron Lee wrote up some interesting details about the environments we’ll see in the upcoming BioWare RPG, which will run on EA’s fancy new Frostbite 3 engine:
Our new “Discover the Dragon Age” video highlights only some of the locations you can choose to visit during your adventure. Each area in the video has its own realistic ecosystem with predators, prey, factions, and opportunities to expand your Inquisition.
The world’s population is based on an emergent system that adjusts what you’ll encounter based on how your actions tip the balance in the area. You’ll see towns attacked by bandits, deer fleeing from wolves, giant’s feeding on bears, and countless other scenarios.
The artists, designers, programmers, animators, audio and VFX specialists and many others are the most talented I’ve ever had the pleasure of working with. They are the people bringing the world of Dragon Age to life for you to discover. They have built incredible graphics systems like weather that creates naturally-formed puddles, spider webs that blow in the wind, and huge amounts of various materials that look more realistic than anything we’ve ever created in a BioWare game!
I saw the game in action last year, and it does look good. More importantly, BioWare is learning from the missteps in Dragon Age II — namely the lack of variety — and taking advantage of the PS4/Xbox One to make this one big and broad. Next-gen RPGs sure are exciting.
Comments
7 responses to “Damn, Dragon Age: Inquisition Looks Incredible”
So damn hyped for this game.
It hadn’t occured to me that the last generations consoles can (obviously) run the Frostbite 3 engine.
Damn it sucks ass that EA don’t give a f*ck about the WiiU. That engine is being used to make the next Mass Effect games as well as a few other huge titles going forward, I thought that the WiiU wasn’t getting those games because it couldn’t run the Frostbite 3 engine at all, much like the Wii couldn’t run the version of the Unreal engine used for Bioshock, Mass Effect ect last generation. I know they’d have to be scaled back, but it’s interesting to note that the WiiU COULD feasibly get those games with a bit of effort (compartitive to using a different engine entriely).
Also I watched all 2:21 of tha trailer and I didn’t see the same warehouse twice! That would have been impossible in DA:II. Very exciting!
> with a bit of effort
They don’t want to spend that effort — it’s nontrivial — trying to scale back the graphics to a degree where it might run smooth on a Wii U, when they can instead spend their time working on squashing bugs on existing platforms and making it work on platforms that have a bigger marketshare.
Oh I agree. It’s not worth their time.
My point is the Wii had a MASSIVE market share but didn’t get those games because the engines used on the 360 and PS3 straight up didn’t work on the Wii, so it sucks ass that even with the 1 year head-start the WiiU hasn’t been able to build a market share big enough to justify getting ports of games like Dragon Age and then Mass Effect going forward.
It just seems like a squandered opportunity for Nintendo that they didn’t have last generation,
Personally I’m not terribly upset that the WiiU isn’t getting support because it should (hopefully) encourage developers to push the game engines harder on the better consoles rather than watering them down so they can be ported more easily.
I’m as stoked for this as I was for Skyrim. Now as long as the dragons all fly forward and I don’t get an arrow through the knee…
Why have I only just seen this? http://www.youtube.com/watch?v=LSepo_GZS1A
I’m reservedly optimistic about this after dragon age 2, but Damn, it does look pretty.
I can see pretty graphics but i can’t see the emotion.
It’s going to take more than scenery porn to win me back, Bioware.
Thankfully, most of what I’ve heard about this game has sounded promising so I’m willing to give them the chance.
For the previous two games, we’ve been uniting the factions and fighting a war against the darkspawn blight for our survival. I predict the ending of DA:3 will give us the “choice” between controlling the darkspawn, merging with the darkspawn into a new race or destroying the dark spawn once and for all but opening the world permanently to the fade.
Jaded? Yes I am.
overhype + no game play = sucky game