You know, as important as it is to have games taking inspiration from classic literature, philosophy and the human spirit, sometimes it’s nice to hear a developer say you know what, screw it, we made this game because we were playing two other games that were awesome.
So it is with Jetgetters, a game that’s got me interested because it sounds like it’s coming from the same place the once-excellent Battlefield Heroes did: breaking multiplayer shooters down to their essence, a simple hook (or two), then replacing ruined alleys with bright, colourful arenas.
Only this time the use of hooks is a little more literal.
“So what we did was, we were taking some time off, you know, a couple of hours per day, and Tom was playing Just Cause 2, I was playing Battlefield 3”, Alex Nichiporchik tells Rock Paper Shotgun of JetGetter’s inspiration. “And there was just a spontaneous .gif exchange on Skype, where I was sharing .gifs of Battlefield 3 and people jumping out of jets, and Tom was doing the same for Just Cause 2. And that basically where we got the idea.
Nichiporchik adds that “eventually we ended up on the idea that, hey, let’s just make a game where you have to jump out of jets. And that’s basically how it went, and so far it’s shaped up alright, I guess? But that’s like where it came from. So Just Cause 2 meets Battlefield 3.”
JetGetters takes the jet combat of Battlefield, throws in Just Cause’s grappling hook for seizing and riding vehicles, and puts them in the same game. This makes for some crazy action; a typical multiplayer match is described in which a jet takes off with a buddy flying on your wing. Not only is he able to defend you, but he can then seize an attacking jet and suddenly he’s no longer your protector, he’s your wingman.
It’s up on Kickstarter, looking for $US50,000.
JetGetters – Hijack Fighter Jets, Surf Rockets[Kickstarter]
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