Its creator started working on Platformer/RPG Heart Forth, Alicia in 2007. The result is an aesthetically beautiful game with a complex story, a detailed world and what looks to be pretty damn fun gameplay. Sadly, it’s still not done.
Inspired by the likes of Zelda, Xenogears and Castlevania (Symphony of the Night, specifically), Heart Forth, Alicia recounts tale of a young wizard-slash-warrior girl trying to save the world from ultimate evil. Now, the world looks like this:
Holy crap.
On top of that, we’ve got the familiar metroidvania-RPG fare: a large, connected world, steady character progression, loot, side quests, crafting, and so on. There’s a little bit of that in the trailer above, if you can notice it while you’re gawking at the art.
As I mentioned, the game is still unfinished, which is why it was put on Kickstarter — it already managed to collect over $US3000 in just four hours, impressively enough. That’s five per cent funding. In four hours. I foresee a bright future for this one. Should the campaign succeed, Heart Forth, Alicia is promised to arrive on PC in one year, in May 2015.
Heart Forth, Alicia [Kickstarter]
Comments
5 responses to “It Took Seven Years To Make An Indie RPG So Good-Looking”
Looks like a GBA era Castlevania game. I’m sold.
SOLD!
Looks like the Chrono Trigger and Secret of Mana art style in a side scroller. This is a no brainer, it looks great! The voice in the trailer is a little shite though – all I can think of is South Park when he talks 😛
Yeah, that was bugging me too, but I think it’s possibly because he’s not speaking english as a first language.
I think he is, just he doesnt have a narrator voice. Not everyones voice is suited for voice overs.