You may remember Cow Clicker, the satirical game by Ian Bogost that bizarrely ended up being incredibly popular, despite being designed specifically to showcase how pointless Farmville was. Now we've got CivClicker. A game that does for Civilization for Cow Clicker did for Farmville. Friends, I've been clicking for a long time.
I mean honestly, this is seriously, actually pointless. I have no idea what's going on, but still I click. I have become a slave to the numbers. If I click 20 more times on that button, then I'll be able to click once on that button. Then I'll have a wooden hut, which I totally need for some reason, but I don't quite know what that reason is yet. But when I do? I'll sure be glad I clicked on those other buttons for a long period of time.
This is my life now.
Oh shit, one of my workers just starved to death. How did that happen? Was it because I'm not producing enough food? It must be because I'm not producing enough food.
[Click Click Click]
This game is confusing. I have no idea what is happening. But stuff is happening. I have to go and tend to the stuff that is happening despite the fact I don't understand it.
I'm guessing this is going to be one of those things that starts out ludicrously simple, but becomes complicated. A bit like Candy Box.
I still have PTSD from that game.
You can check out CivClicker here.