Community Review: Child Of Light

Child of Light was a game that I, and many others, were anticipating. It was arguably the biggest release of last week. Now that it’s been in the wild and you’ve spent a fair amount of time with the game, how do you feel about it?

My opinion hasn’t changed greatly since I went hands-on with the game earlier in April. The game has its strengths — a surprisingly in-depth combat system, one of the most gorgeous art styles I’ve ever seen. But its weaknesses seemed to disengage me a little from the experience. Mediocre level design, not enough variety in environments. The part I most took issue with was the writing — the entire thing is written in verse but it rarely works, it rarely feels fluid and lacks a sense of rhythm. I literally found it difficult to read at times.

So, not quite the game I was hoping it would be, but I think the most important thing is this: a game like Child of Light exists. Hopefully it’s part of an ongoing strategy from Ubisoft — to experiment with downloadable games, to try strange, different ideas. I’d like to see all the big publishers do the same thing. Child of Light has a unique indie feel to it and even if it isn’t all the game we hoped it would be, it is a powerful step in the right direction.

What did you think of Child of Light? Let us know in the comments below.


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