The Elder Scrolls Online has officially been out for four weeks now, and director Matt Firor has put up a big blog post to celebrate. In the post, Firor promises that he and his team at Zenimax Online Studios are zapping bugs, banning gold bots, and fixing all sorts of stuff in their weekly game updates.
He also addresses the game’s mixed reviews, promising that he and the team are listening to the criticism. “The important thing for you, the community, to know is that we’re looking at ALL the feedback (from critics and from players), we’re addressing any shortcomings, and we’ll continue to do so,” Firor writes.
The post ends with a list of features that Firor says are coming to The Elder Scrolls Online in the future:
- A system that allows grouped players to see each other even when they’re in different phases
- A justice system — steal from and kill NPCs and deal with the consequences if you are caught
- Migration of European Megaserver to our European datacenter.
- Field of View (FOV) adjustment
- Armour dyeing and tinting
- Two new Veteran Dungeons: Crypt of Hearts and City of Ash
- New region of Craglorn with a new Trial (the Serpent)
- Increased ability to pick up items in the world
- Thieves Guild and Dark Brotherhood storyline and quests.
- Spellcrafting
- Horse Racing
- Dragonstar Arena — similar to Trials, but built for a group of four
- Improvements to fishing
- Crafting system improvements
- Improved Looking for Group system
- Better NPC facial animations
- Guild functionality updates: guild store interface updates, customisable guild insignias, tabards, and guild ranks, and Guild Kiosks — guild stores open to everyone that are available to the highest-bidding guild.
- Auto-levelling dungeons that level to your group leader
- Awards when you repeat dungeons
- Imperial City PvP dungeon
One last tidbit: as a way of apologising for all the bugs and issues, Zenimax is offering five days of free game time to current players.
“In recognition of this experience and to show our gratitude to everyone who supported the launch, we are giving an additional five days of included game time to every ESO player who set up an active account prior to 8pm EDT Thursday May 1st and who are currently enjoying their 30 days of included game time,” Firor writes. “If you’re eligible to receive the five additional days, a confirmation will be sent to your account’s registered email address.”
Comments
6 responses to “Here’s What’s Coming To The Elder Scrolls Online In The Future”
Free to play in 4 months when everyone gets bored and leaves just like every other MMO.
So you’ve played, huh?
Yeah. Right.
I wish they would just fix fishing instead of ‘Improving’ it….
This is awesome news, especially the justice system. Now they just need to add the ability to kill and / or set bounties for other players (again with punishment for being caught etc) then this is starting to look like a real Elder Scrolls MMO.
I look over that list – and I have to wonder why were those things not in the game to begin with. Not that it matters I wouldn’t even play this if it was F2P – I feel sorry for the poor saps who bought into it on name recognition.
People wanted Co-Op Elder Scrolls that they could do over a lan or direct connection – an MMO just doesn’t suit the game.
Easy – game was pushed out the door too soon in order to get a jump on upcoming MMO releases. Even from the very first beta weekend it was obvious this game was not ready when there were still significant issues in the opening areas, let alone what bugs laid beyond the initial areas which were only closed tested.
The fact that this game did not even launch with endgame dungeons/raids (initially i remember devs saying that ESO wouldn’t even have an endgame) shows that this was kicked out of the door in order to grab some money now rather then delay it for another 3-6 months which it needed.