One of the key problesm with the Oculus Rift virtual reality headset is that it completely obscures the wearer’s vision, making it impossible to play Game Boy while wearing it — until developer Shane O’Brien came up with this clever fix.
Using a recently released Game Boy emulator for the Unity Engine, Shane crafted a simple room where an Oculus Rift owner can sit and play Game Boy games like Tetris or Pokemon without any hands. Well, no virtual hands, at least — the game still needs to be controlled via keyboard.
Maybe I’m just old, but I imagine the disconnect here — playing Game Boy with no fingers on the virtual buttons — would be incredibly jarring. This is just a pair of fake hands away from greatness.
Oculus Rift Gameboy Emulator in Unity [YouTube via Polygon]
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4 responses to “It’s A Virtual Game Boy For The Oculus Rift”
I instantly thought of this;
Yo dawg, I heard you like videogames
So we’re up to Gameboys are we? I can’t wait for the day when I can sit down, put on the Occulus Rift, and then sit down and put on the Occulus Rift and then go over to my computer and play a game about a guy who is playing a video game.
… My head hurts…
This got me thinking, someone recently made a Game Boy emulator for Virtual Boy. And there’s a Virtual Boy emulator for Oculus Rift. So you could kinda sorta do something like that 😛
There was also an earlier Rift demo where some guys put their point and click adventure on a computer in a virtual room. It actually worked quite well, I liked it.
Gameception!