Melbournites might remember one fine day just over a year ago when our fantasies of the dead walking the earth was turned into a reality. That was Patient 0, a real life zombie apocalypse game. And now its sequel, Lazarus, has broken the record for Pozible campaign funding -- but whether it reaches its goal or not in the week left is going to be a nail-biter.
The game currently sits at about $258,000 of its $308,000 target with seven days to go, making things very exciting but uncomfortable for the organisers. It's enough to break the record for a Pozible campaign -- but not yet enough to actually get funded.
It looks like Lazarus will be far from just dumping you into an arena with nerf guns and zombies at the other end. It looks like you'll be communicating with game officials and working your way deeper into a facility to uncover the history of the zombie outbreak -- with equal time runnning, fighting, solving puzzles, and hiding.
In their own words:
Lazarus isn’t a deathmatch, you and your team will have your own unique experience, only meeting other teams in selected areas where you can complete secondary mission objectives. How these set pieces play out is up to you, you can co-operate and work together against waves of undead and vile deformed mutants; or you can fight them. Who lives and who dies in Lazarus is entire up to you.
It looks pretty damn cool -- though some will want to know that this game will feature a "pain belt" worn over the clothing which gives a small electric shock when you're taking damage. As they say, "real pain gives you real fear."
Yesterday we mentioned that you can see the founder of the company behind these zombie games, IRL Shooter, giving a talk to promote the campaign. And if you want to help make Lazarus a reality, you can do that here.