STAT | $US1.11 billion -- Amount of revenue Activision earned in the first quarter of this year, down from $US1.32 billion last year; the company projects revenues of $US4.22 billion for the full year, compared to $US4.3 billion in 2013.
Elsewhere in the business of video games this past week ...
STAT | $US1.12 billion -- Amount Electronic Arts earned in the first quarter of this year, and revenues for its fiscal year (ended March 31) were $US3.58 billion; EA predicts $US4.38 billion in revenues for the new fiscal year.
STAT | 51 million -- Number of PlayStation 4s sold by 2016, according to research firm IDC, making it the leader among next-gen consoles; IDC also believes Xbox One will be the leader in North America once it unbundles the Kinect, which IDC expects to see in 2015.
QUOTE | "With 48 million subscribers through Xbox Live (silver and gold), Microsoft has a bigger audience than DirecTV." -- Nancy Tellem, head of Xbox Entertainment Studios, talking about why she thinks their original content will do very well.
QUOTE | "We're taking PC gaming, Windows gaming and Xbox gaming and bringing those a lot closer together." -- Microsoft chairman Bill Gates, in the same interview where he said "Absolutely" when asked if he'd support selling off the Xbox division.
QUOTE | "I think mobile is mainly geared toward the multimillion dollar corporations ... which can probably put 10 times the amount into marketing that they put into the product itself ." -- Teddy Lee of Cellar Door Games, explaining why he thinks PC and mobile are less indie-development-friendly than consoles.
STAT | $US230 million -- Amount Nintendo lost for its fiscal year ended March 31, due to lower-than-expected sales of the Wii U and 3DS; overall sales were $US5.62 billion, down 10 per cent from the previous year and well under what Nintendo forecast in January.
QUOTE | "This is gonna be an MMO where we want to put a billion people in VR." -- Oculus VR CEO Brendan Iribe, talking about how the company's ambitions have scaled with the Facebook takeover.
QUOTE | "Crowdfunding is very difficult, and much more difficult now that it was even a year ago." -- Designer Julian Gollop, talking about the difficulty he had Kickstarting a remake of his 1985 Spectrum game Chaos.
STAT | 142 per cent -- Amount that King Digital's profits jumped for the first quarter over last year's, to $US127 million; however, the stock price dropped 9 per cent over investor worries about Candy Crush Saga sales slowing.
STAT | 19 per cent -- Amount game and toy revenues for Sega Sammy Holdings increased last year, up to $US981 million; their best-selling game was Total War: Rome II with 1.13 million copies sold.