According to a now-pulled interview on Time's website, there's a new Star Fox game in development for Wii U, being led by iconic Nintendo designer Shigeru Miyamoto.
The Miyamoto interview described Star Fox's gameplay and how the Mario creator plans to have the game use the Wii U's Gamepad:
In his new version of Star Fox -- still fundamentally a spaceship-based shooter -- players now use the GamePad's motion controls to aim and fire the Arwing's weapons, simultaneously controlling the nimble craft itself by thumbing the joysticks to accelerate or turn and pull off signature moves like barrel rolls, loops and the tactically essential Immelman turn. And you can still morph your Arwing into a land tank, rocketing down to the surface of a planet, then rattling around the battlefield and laying waste to the landscape.
Miyamato also divulges that this Star Fox game was originally meant for the Wii:
We originally began working with Star Fox back on Wii, and we had a small group of people experimenting with it for many years, maybe about six years, but we didn't find an idea that really brought that together for the Wii. So instead we moved experimentation to the Wii U using some of the same assets. It's been maybe 6 to 10 months that we've been experimenting with it.
The Time article was up briefly and then pulled, having apparently slipped out before an embargo. Nintendo's digital E3 presentation coverage begins shortly and Kotaku will have full coverage of all the news that breaks there.