Microsoft's E3 conference has been and gone, what did you think? Here's are some scattered thoughts on what we just watched.
Leanest. Conference. Ever.
That was lean. Super lean. There was barely a wasted second. A machine gun scatter shot. Game after game after game. You may not have liked the games you saw. You may have felt underwhelmed with what you did see, but you can't deny there were things to see. A lot of them. Overall, I thought Microsoft did a great job.
I say leading with Call of Duty was a mistake. Advanced Warfare looks great, but that series has a lot less currency amongst the people watching these kinds of conferences now. The entirety of twitter seemed to sigh when the conference opened with the game. Going straight from this to cars? I was like... JESUS. Here we go. This is E3 alright.
Car Game Demos Make Me Snooze
As popular as car games are, they tend to serve a very dedicated, niche audience. And if you — like me — have no interest in cars, demos like Forza Horizon 2 are snooze-worthy. It's funny — games like Forza sell in droves, but I'm not sure if the E3 audience eats that sort of thing up the way Microsoft thinks they do. Maybe it's just me.
It's probably just me.
Sunset Overdrive Had The Best Trailer Ever
I hope the game can live up to that trailer, but I seriously doubt it. What a smart, clever, subversive little commercial for a video game that was. If you missed it, I highly recommend you check it out. It reminded me that games can be goofy, genuinely funny and subversive.
I'm really hoping that Sunset Overdrive has some sort of Tony Hawk's style combo system. I've been dying for a shooter like that. This game has my attention.
Conker Is In Project Spark?
Seriously, what was that all about?
Assassin's Creed Doesn't Need Co-Op
Am I in the minority here? Am I going crazy? Assassin's Creed: Unity chose to focus on co-op gameplay and I can't help but feel as though that is a huge mistake.
I don't want to play that game with other people. I want to feel alone and powerful in that game, period.
The tragic thing is there are so many ways Assassin's Creed could be taken to a next-generation platform and Ubisoft appears to be ignoring them. Why not experiment with using momentum in the parkour, why not refine the climbing in the game? Why focus on fixing the controls and making them feel more precise?
What's happening right now with this series is feature bloat. They keep building and building on top of this flimsy structure instead of going straight to the root of what makes the game interesting and refining that.
That being said: the massive crowd scene in that gameplay demo was pretty spectacular.
Edit: Now that we've seen a little more Assassin's Creed from the Ubisoft presentation, I have to say I'm a little more convinced. I still think the core of that game needs a little reinventing, but man. I am still going to play the absolute shit out of this.
It's actually sort of tragic that my favourite part of the Microsoft demo was old Halo. Like really old Halo. I can't help myself. The Halo Master Chief Collection is crazy.
I just love Halo 2 so much, and for a remastered Halo 2 to be part of this incredibly huge package featuring practically ALL Halo content up until this point? Man, it's almost too much to handle. After the disappointment of the first Halo Anniversary game, it is such a relief to see that 343 has decided to port the original Halo 2 multiplayer across and take it online. From what I've been told everything — the glitches, the maps, the combat, everything — will be the same with a new visual makeover and 60 frames per second and all that.
It was a cool moment for me, someone who put hundreds of hours into Halo 2. Particularly when they got all the old Halo MLG pros on stage to demo it. Amazing.
And the sheer amount of content. I've been told the game will have actual playlists. Playlists. If you want to just play Warthog single player missions, there's a playlist for that! You can just kick off multiplayer and leap from Halo 2 to Halo 3 and back again. That's kinda mindblowing. This package is going to be the Spotify of video games. And that's a good thing.
The Indie Montage Thing Has To Stop
Personally, it sort of stings me to see all these incredible indie games just being all washed over and brutally murdered via montage. Let's take some time to talk about these games, explain the concepts, give them a bloody chance at survival! During Microsoft's little indie montage I saw at least three games that excited me more that the next racing/shooting/murder game. Come on guys — let's take one or two and show them off properly. Let's be brave enough to lead with one of them.
Inside Looks Amazing
That is all.