So, the game itself is… OK. But the beauty of this concept art feature is that the quality of a game is irrelevant. We’re here for the 2D imagery, not the 3D interactivity.
The images you see below are all taken from the game’s big official art book, which has been available for a couple of weeks now. Thanks to the (relatively) mundane setting it may not be as immediately eye-catching as, say, Ubisoft’s work on Assassin’s Creed IV, but then if you’re in here looking for sunken pirate ships you’re in the wrong internet story.
The artists featured below are:
Sidonie Weber | Art Director
Mathieu Leduc | Art Director
John Bigorgne | Senior Artist
Patrick Desgreniers | Senior Artist
Jeong Hwan Shin | Artist
Mireille Gagnon | Artist
Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios.
Comments
4 responses to “Fine Art: The Art (Well, Some Of The Art) From Watch Dogs”
Sorry Plunkett,
But i have to disagree with you, i think this art is fantastic and would rate this over the AC stuff any day, but thats primarily because im in love with the cyber punk / neo futuristic environments and worlds and would much rather that over a tropical island with pirates.
Im not saying the AC stuff is bad, i personally think its great, it just doesnt do it for me like this does.
Good stuff though showing me these pics, i havnt seen much of the WD artwork yet
In his defense I think he meant it’s just a subset of the art from the game – not that some of the art is good. But I agree, I’m a huge fan of the cyberpunk theme (which this touches on). In fact it’s probably my favorite game art genre.
Indeed. I for one can’t wait for CyberPunk 2077
I saw a girl at the train station with that chicks hair… was so cool.