This Week In The Business: Mistakes Were Made

This Week In The Business: Mistakes Were Made

QUOTE | "Inclusivity always seems to end up on the cutting board." - A female engineer at a top studio (who prefers to remain anonymous for fear of reprisal), discussing the "horribly familiar" arguments Ubisoft offered as to why a female character option was left out of Assassin's Creed Unity.

Elsewhere in the business of video games this past week ...

QUOTE | "Diversity for us is very important. But we respect very much the creative vision of the team. This is what matters at the end of the day." - Ubisoft EMEA executive Alain Corre responding to the controversy surrounding the publisher leaving out a playable female character in the next Assassin's Creed.

QUOTE | "In my educated opinion, I would estimate this to be a day or two's work. Not a replacement of 8,000 animations." - Game animator Jonathan Cooper, commenting on Ubisoft's explanation that "It was a question of focus and a question of production" to not include a female character option in Assassin's Creed Unity.

QUOTE | "I could make games forever with a fraction of what any of these press conference spectacles cost." - Zoë ʻZoE3Buttʼ Quinn of The Quinnspiracy, tweeting along with other developers about the pre-E3 press conferences.

QUOTE | "There have only been a handful of times in my life where I saw something that I knew would change everything." - Jason Rubin, co-founder of Naughty Dog and now head of worldwide studios for Oculus VR, explaining why he took the job with Oculus.

QUOTE | "As a creator it has become very difficult; the more technology we use, the more difficult [being creative] becomes." - Hideo Kojima, creator of the Metal Gear Solid series, explaining why increasing costs threaten the content of the series.

QUOTE | "We knew that Watch Dogs would be a game that would really polarize." - Yves Guillemot, CEO of Ubisoft, talking about the difficulties of creating new IP and appealing to a broad audience.

QUOTE | "Directing BioShock 2 definitely gave me a taste of all the...overconfidence and creeping doubt/screaming panic that I think people at all tiers of a creative hierarchy feel." - Jordan Thomas, director of BioShock 2, talking about creating his indie game about making games, The Magic Circle.

QUOTE | "The time you spend reinventing something is time you don't have to advance and add something new." - Lionel Raynaud, Ubisoft Montreal's vice president of creative, talking about why familiar elements from previous games appear in Watch Dogs.

QUOTE | "The eighth-generation consoles are driving gaming sales and enthusiasm across the board." - Kevin Tillmann, senior research analyst at CEA, talking about their recent study predicting wholesale revenue for 2014 to be up 85% over last year.


    “The time you spend reinventing something is time you don’t have to advance and add something new.” – Lionel Raynaud, Ubisoft Montreal

    Here friggen here!

    I wish Hollywood could understand this.

    I would like to take this opportunity to credit EA (golden era EA that is) with having included a female angler choice in Championship Bass.

    This Ass Creed controversy seems like the handiwork of a certain Hernandez to me...

    Then again IIRC the multiplayer of recent Ass Creed games have many female assassins from which to choose, so it's a weird choice

    Last edited 16/06/14 9:02 pm

      Something tells me you are a little paranoid if you think a Kotaku writer reporting on an international PR gaffe is responsible for some feminist conspiracy.

        LOL no conspiracy - I just recall the firestorm she started over a gay joke at the start of Far Cry 3 Blood Dragon. If you take political correctness to its extreme pretty soon you're trying not to offend anybody and you're left with nothing to say.

    Am I going to be pinged if I don't add a female protagonist option in a video game? 'Cause you know, I'm kinda trying to tell a story. You can't exactly open LotR and select the female Frodo option...

    Last edited 17/06/14 1:28 am

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