This Week In The Business: Turn The Wii U Around

This Week In The Business: Turn The Wii U Around

QUOTE | “I think we are right at that tipping point where we have a lot of great content that is about to be released for [the Wii U] that’s going to tempt gamers into buying the system.” — Scott Moffitt, EVP of sales and marketing for Nintendo of America, talking about how the Wii U is about to have a 3DS-like turnaround.

Elsewhere in the business of video games this past week …

QUOTE | “This is going to take off like wildfire… within some number of years, almost every household out there will be enjoying VR.” — Oculus CEO Brendan Iribe, talking about the company’s move into publishing games.

QUOTE | “It would be disingenuous for me to sit here and say, ‘we will never have an issue again,’ because that would mean we were never going to push the boundaries again. And I don’t want to be that company.” — EA CEO Andrew Wilson, talking about the launch problems of Battlefield 4.

QUOTE | “The people who say they’re not doing anything new, well, why don’t they make the same amount of money by doing nothing new as well?” — Dr Reiner Knizia, award-winning designer of over 500 games, talking about why King Digital and its Candy Crush Saga game fascinate him.

STAT | 52 per cent — Amount US physical retail sales of video game hardware, software and accessories increased in May over last year, according to NPD; this was driven by releases like Watch Dogs and Mario Kart 8.

QUOTE | “You don’t really get a successful project unless you’re able to build a community around you based on trust.” — Cindy Au, VP of community for Kickstarter, talking about the impact of Kickstarter on gaming.

QUOTE | “Listening is really the key for us. It’s been a journey over the last year… we have gotten real focused.” — Matt Booty, GM of Redmond Game Studios for Microsoft, talking about how the company has changed its approach to the Xbox One.

STAT | 268 — Number of people paid by Cloud Imperium to work on Star Citizen; the game has now raised over $US46 million dollars from a community of 400,000 players.

QUOTE | “I think that’s actually the biggest star to help provide great content to Vita going forward.” — Sony worldwide studios president Shuhei Yoshida referring to the indie scene and talking about why we’ll see fewer dedicated first-party games on the PS Vita.

STAT | $US28.9 billion — Amount of revenue that the mobile game market will bring in by 2016, according to a Juniper Research study; this is 38 per cent larger than 2014, and represents about one quarter of the total game market.

Top image via Shutterstock


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